Market

From 1100ad

Back Last Edited: 15.5.2010 by feildmaster
None

Market

Max Level: 20
Health: 500
Limit 1 per city
Limit per player

Market is where you trade resources, transport resources between cities, buy resources with gold, and change resources into another type for gold or for free.
Upgrading market will allow for more resources to be traded at once.

Notes

The market can be robbed of the resources that you put into it for a trade offer.

Building Chart

'Level' 'Move cost' Resource Capacity 'Health' 'Requirements'
1 5 4 10 12 11 1 - Gold 175 Template:H1 Castle [3], Storehouse [2]
2 7 5 20 24 19 1 - Gold 330 Template:H2 -
3 9 7 27 32 26 1 - Gold 595 Template:H3 -
4 12 10 36 43 34 1 - Gold 920 Template:H4 -
5 16 13 48 58 46 2 - Gold 1300 Template:H5 -
6 22 17 65 78 62 2 - Gold 1750 Template:H6 -
7 29 23 87 104 83 2 - Gold 2250 Template:H8 -
8 39 31 116 140 111 2 - Gold 2800 Template:H8 -
9 52 42 156 187 149 2 - Gold 3450 Template:H9 -
10 70 56 209 251 199 3 - Gold 4150 Template:H10 Storehouse [5]
11 93 75 280 336 267 3 - Gold 4700 Template:H11 -
12 125 100 375 450 358 3 - Gold 5650 Template:H12 -
13 168 134 503 603 479 3 - Gold 6550 Template:H13 -
14 225 180 674 808 642 3 - Gold 7500 Template:H14 -
15 301 241 903 1083 861 4 - Gold 8500 Template:H15 Storehouse [10]
16 403 323 1210 1452 1153 4 - Gold 9500 Template:H16 -
17 540 432 1621 1945 1545 4 - Gold 10500 Template:H17 -
18 724 579 2172 2606 2071 4 - Gold 12000 Template:H18 -
19 970 776 2911 3493 2775 4 - Gold 13500 Template:H19 -
20 1300 1040 3900 4680 3718 5 - Gold 15000 Template:H20 Storehouse [15]
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