Gate
From 1100ad
(Difference between revisions)
feildmaster (Talk | contribs) m (removed limit from notes...) |
(added defense bonus and delay time for enemy units) |
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| MP= | | MP= | ||
| Description=Gates are for protection, they block calvary, and machines.<br> | | Description=Gates are for protection, they block calvary, and machines.<br> | ||
- | Slows down infantry.<br> | + | Slows down enemy infantry up to factor 60 (e.g. a unit with a city speed of 30 would need 30 minutes to pass gates of level 3).<br> |
- | Can be destroyed by | + | Can be destroyed by siege weapons. |
| Notes=You can change the gate graphics by clicking on the wall. | | Notes=You can change the gate graphics by clicking on the wall. | ||
+ | =Defense Bonuses= | ||
+ | *Level 1: 50% | ||
+ | *Level 2: 100% | ||
+ | *Level 3: 150% | ||
| Rate=Hit points | | Rate=Hit points | ||
| C=Y | | C=Y |
Current revision as of 02:52, 22 July 2010
Back | Last Edited: 22.7.2010 by Joraal |
Gate
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Gates are for protection, they block calvary, and machines. |
Notes
You can change the gate graphics by clicking on the wall.
Defense Bonuses
- Level 1: 50%
- Level 2: 100%
- Level 3: 150%
Building Chart
'Level' | 'Move cost' | Hit points | 'Health' | 'Requirements' | ||||||
1 | 1000 | 3500 | 2750 | 2000 | 2950 | 2 | Gold | 1000 | Template:H1 | None |
2 | 2000 | 9000 | 8250 | 5000 | 7650 | 4 | Gold | 5000 | Template:H2 | Castle [5] |
3 | 4000 | 18000 | 16500 | 20000 | 15350 | 6 | Gold | 20000 | Template:H3 | Castle [10] |
Back |