Agression
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(Created page with 'Agression - parametr of army that influences the behaviour of the army when it detects enemy. <table width="100%" style="font-size:100%;"><tr valign=top><td width=5px rowspan="3"…') |
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<table width="100%" style="font-size:100%;"><tr valign=top><td width=5px rowspan="3"></td><td>[[File:aggression_low.gif|link=]]</td><td width=5px rowspan="3"><td>'''Low agression''' – the army will try to attack its enemy that stands not more far than 1 cell from maximal fire zone of the army. After what the army returns to the starting cell. | <table width="100%" style="font-size:100%;"><tr valign=top><td width=5px rowspan="3"></td><td>[[File:aggression_low.gif|link=]]</td><td width=5px rowspan="3"><td>'''Low agression''' – the army will try to attack its enemy that stands not more far than 1 cell from maximal fire zone of the army. After what the army returns to the starting cell. | ||
: ''For example: '' | : ''For example: '' | ||
- | : Army with low agression that consists only of melee units will attack only enemy that is standing on the | + | : Army with low agression that consists only of melee units will attack only enemy that is standing on the same cell. |
: Army with low agression in which structure there are archers (radius 3), will attack the enemy that is standing in distance from 1-4 cells inclusively.<br><br> | : Army with low agression in which structure there are archers (radius 3), will attack the enemy that is standing in distance from 1-4 cells inclusively.<br><br> | ||
</td></tr><tr valign=top><td>[[File:aggression_medium.gif|link=]]</td><td>'''Medium agression''' – the army attacks enemy in radius of 5-6 cells, after destroying the enemy or its disappearing from the view the army returns to the starting cell.<br><br> | </td></tr><tr valign=top><td>[[File:aggression_medium.gif|link=]]</td><td>'''Medium agression''' – the army attacks enemy in radius of 5-6 cells, after destroying the enemy or its disappearing from the view the army returns to the starting cell.<br><br> | ||
</td></tr><tr valign=top><td>[[File:aggression_high.gif|link=]]</td><td>'''High agression''' – army attacks and follows the enemy that is in its view in all cells of the tactical map of the city. | </td></tr><tr valign=top><td>[[File:aggression_high.gif|link=]]</td><td>'''High agression''' – army attacks and follows the enemy that is in its view in all cells of the tactical map of the city. | ||
</td></tr></table> | </td></tr></table> |
Revision as of 15:54, 25 May 2011
Agression - parametr of army that influences the behaviour of the army when it detects enemy.
Low agression – the army will try to attack its enemy that stands not more far than 1 cell from maximal fire zone of the army. After what the army returns to the starting cell.
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Medium agression – the army attacks enemy in radius of 5-6 cells, after destroying the enemy or its disappearing from the view the army returns to the starting cell. | |||
High agression – army attacks and follows the enemy that is in its view in all cells of the tactical map of the city. |