Orders
From 1100ad
[Home] [Order List] | Last Edited: 9.1.2011 by feildmaster |
This page is incomplete. This page is incomplete, and may require expansion or cleanup. Please help to improve the page, or discuss the issue on the talk page. |
If you wish to view the list of orders Go here.
Contents |
What is an Order?
An order is essentially a clan. People join Orders in order to work closer with friends and allies and to gain the numerous benefits and advantages offered from Orders.
Creating an Order
Creating an order costs 1000 gold, relatively $15 USD. The gold you use is put in the Orders treasury and can be used to improve the orders stats.
Note: It is not possible to disband an order.
Order Functions
Rename
Renaming the order costs 200 gold.
Order Chat
Orders have a "chat box" where notices are placed, and members may talk to each other.
Treasury
Orders have a treasury, this gold can not be used for anything other than the Orders Skills. Any member may put gold in the treasury.
Additional Abilities
> Members homes as "base"
You can travel to other members of your order, and use their towns as a base to attack another player (as if the town was one of yours).
The Orders Skills
After starting a new order you will have 1000 gold in the treasury and a level 1 order.
Name | Description | Buff (Per Level) | Max Level | Price (Gold) | |
---|---|---|---|---|---|
(Order) Level | Controls amount of places in order | 1 slot | - | 25+Level*25 | |
Knowledge | Increases experience gain for all heroes | +1% experience | 20 | ||
Attack | Increases damage inflicted by your troops | +1% damage | 20 | ||
Defense | Increases defense ratio of your troops | +1% defense | 20 | ||
Logistics | Increases movement speed through valley | +1% logistics | 20 | ||
Leadership | Increases how many units can strike at once | +1% leadership | 20 | ||
Vassals | Vassal limit for Order members | 1 vassal | - |
Home |