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AdWarrior
Fejlesztő
ekkor: 27 Apr 2011 [17:58]
frissítve: 28 Apr 2011 [17:26]
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Dear players, we would like to hear your opinion about the following changes in the game:

1. Limiting the maximum amount of places in an order to 20 (new servers only), on the current servers the maximum amount of places in an order will be equal to amount of places in the largest order on that server (as of right now)

2. On PvP servers new way of calculating and distributing mercenary points for order members will be introduced:
a) Points received by contracts and mercenary locations will be summed up and divided equally amongst all order members.
b) Free points received from obelisks and fountains will remain on that player’s balance.

3. On PvP servers, additional bonus for mercenary points received from fountains.

With each new fountain, the base amount of points received from each fountain will increase according to the following formula:
n+n*(k*0.1-0.1)

where k is the number of fountains in all player’s cities, n is the base amount of points for the specific fountain level.

For example, the player has 2 fountains, level 1 and 2.

As a result, the player will receive 300 + 300 * (2 * 0.1 - 0.1) = 300 + 300 * 0.1 = 330 for first fountain
And the second fountain will give 950 + 950 * ( 2 * 0.1 - 0.1) = 950 + 950 * 0.1 = 1045 points.

4. On PvP servers, additional loot for destroying enemy troops will be introduced - 20% of the resources spent on the destroyed army. The resources will be added to player’s city after their army successfully comes back from the campaign.

5. Number of free heroes will change as well:
For players without subscription – 1 hero
For silver subscribers – 2 heroes
For gold subscribers – 4 heroes.

Moreover, for each city starting from 8, the number of free heroes on your upkeep gets increased by 1.
For example, you have a silver subscription package and 8 cities – you can hire 3 free heroes.

6. For every 10 000 units in one cell morale of all armies (in the same cell) will be decreased by 1%, untill 25% of morale will be left. For example, if one cell has 100 000 units then morale drops by 10% to value of 90%, if 750 000 and more units are present, then morale drops by 75% to 25% level.
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sadamzz
ekkor: 27 Apr 2011 [18:11]
frissítve: 27 Apr 2011 [18:13]
Kvóta AdWarrior:
1. Limiting the maximum amount of places in an order to 20 (new servers only), on the current servers the maximum amount of places in an order will be equal to amount of places in the largest order on that server (as of right now)

this is part that i dont understand... like if top order has 30 memmbers, other orders wont be able to level up limit of order memmbers more than 30?
as for everything else- i like it, finally (:s24:)(:s11:)
AdWarrior
Fejlesztő
ekkor: 27 Apr 2011 [18:19]
sadamzz, yeap, you are right, that is our point.
Apologize
ekkor: 27 Apr 2011 [18:31]
frissítve: 27 Apr 2011 [18:35]
LV please!

I don't understand about mercenary points! (:s31:)
yinka
ekkor: 27 Apr 2011 [18:38]
Kvóta AdWarrior:
a) Points received by contracts and mercenary locations will be summed up and divided equally amongst all order members.

Can you explain how this will stop multiaccounting ? For me it's looks like in future every single order member will have multiacconts to keep his place in order
AcCobra427
ekkor: 27 Apr 2011 [19:20]
so, I would make my utmost to ensure that we spend even more gold players, but would that even a goal right? he he
red123
ekkor: 27 Apr 2011 [19:55]
frissítve: 27 Apr 2011 [19:56]
(:s27:)(:s27:)(:s27:)(:s27:)(:s27:)(:s27:)(:s27:)(:s27:)(:s27:)(:s27:)(:s27:)(:s27:)(:s27:)(:s27:)(:s27:)(:s27:)(:s27:)(:s27:)(:s27:)
only for golders
jkljosiah
ekkor: 27 Apr 2011 [19:57]
I will quit if any of these except #3 and #8 are added. Worst ideas yet. Its allready hard enough for non gold players to fight gold players. with number 5, it would make it impossible.
red123
ekkor: 27 Apr 2011 [20:07]
if they will acept these changes i will make restart (:s16:)
Karloc
ekkor: 27 Apr 2011 [20:32]
Kvóta jkljosiah:
except #3 and #8 are added


What is number 8?

(:s31:)
RavensSeason
ekkor: 27 Apr 2011 [20:45]
1. (:s27:) I understand why this is being considered but I don't see how it will help with balancing the orders since you would still have allied orders to greatly increase any cap and there's the ability to send aid from mark towers, etc. to overcome any jump point issues.

2. (:s27:) Why reward less active order members by giving them extra mercenary points? For those who invest the time and resources to capture as many huts as possible, they should be rewarded with the extra mercenary points that they receive today. Same reasoning for vassals. Members who actively protect their vassals and teach them the best strategies in exchange for mercenary points should continue to receive those full benefits. Splitting equally across less active members will cause turmoil within orders and I see members getting kicked out and probably eventually quitting. We want more players in this game, not less.

3. (:s11:)

4. (:s11:)

5. (:s11:) Only if you can still get free heroes from diamonds and you don't lose any existing free heroes. For current gold or silver subscribers who already have free heroes received from diamonds, they should also be given the appropriate number of free heroes for their subscription so they are not penalized.
SopokeVonGlopoke
Moderátor
ekkor: 27 Apr 2011 [21:36]
I want to ask for the staff's reasons behind suggesting the different changes.

I want to know the arguments YOU have used to create them.
RazorR
ekkor: 27 Apr 2011 [22:30]
frissítve: 27 Apr 2011 [22:30]
AdWarrior

1 (:s27:)
2 (:s27:)
3 (:s31:)
4 (:s11:)
5 TOTALLY (:s27:)

#5 is totally bad! You think only about gold ppl...
jkljosiah
ekkor: 27 Apr 2011 [22:39]
by 8 I ment 5
muay_thai
ekkor: 27 Apr 2011 [23:14]
can you please make it in the german language(:s11:)
MAG5555
ekkor: 28 Apr 2011 [00:21]
1(:s27:)

2 (:s27:)

3(:s14:)

4 (:s11:)

5(:s27:)

estoi not agree to these changes and I think it does is alos faforecer more stronger as ever. Greetings
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