1 
Cathrine
Developer
on: 02 Apr 2015 [10:55]
updated: 02 Apr 2015 [10:56]
Translate»
http://www.1100ad.com/wiki/images/a/a6/Header.png
Just a few days to go until Easter, the wonderful spring holiday that brings hope, forgiveness, goodness and most important - love.
Easter is a major holiday and throughout the course of time it still hasn't lost its purpose and is widely and joyfully celebrated by people all around the world.

Team 1100AD sincerely congratulates you with the upcoming Easter and wishes you and your beloved ones peace, love and happiness now and forever.
And to celebrate this we've prepared for you special events, games and of course great discounts – all this available for the 2 whole weeks, from 1st to 15th of April!

EASTER EGG BATTLE AND GIFTS
Be prepared! Special holiday Palm Tree and Easter Egg Battle will be ready for you, so gather the ammunition and don't forget to look under the Palm Tree each day in order to receive special Easter holiday gift! You can challenge the best player of your server and participate in charity event, since 20% of all the funds gathered via mini-game we will donate to one or two of the children's home in Riga. Let’s not stand aside and help the ones in need.
The rules are quite simple:
You need to align in a row or a column 3, 4 or 5 elements of the same kind. You will receive points, depending on how many elements you’ve aligned. Accumulate points and receive great prizes! More games mean better prizes. Once in 12 hours a player gets 10 free turns. Everyone can have a go!

In addition to that we are also making a contest for highest point score in mini-game! Top 10 players with most points will receive following prizes:
- 1st place: +5000 Hungarian Reavers, +10000 Duke`s guard, +3 mercenary location control points, big artifact set, 500 diamonds and +1 Order skill of player's choice.
- 2nd place: +3000 Hungarian Reavers, +5000 Duke`s guard, +2 mercenary location control points, medium artifact set, 300 diamonds and +1 Order skill of player's choice.
- 3rd place: +1000 Hungarian Reavers +1000 Duke`s guard, +1 mercenary location control point, small artifact set, 100 diamonds and +1 Order skill of player's choice.
- 4th -5th places: 5th level Artifact Storage, three 3rd level Strongboxes, artifact set, 50 diamonds, free 30th level free holiday heroine.
- 6th-10th places: 5th level Strongbox + artifact set, 25 diamonds, free 30th level free holiday heroine.
Attention: Order can get only one such prize.

Warning: In case players have same points after the game, winners will be decided by the system, i.e. two players cannot share one place.

NEW TROOPS
From a far away land in the search for new home and a great ruler we are visited by unique soldiers. Hungarian Reavers – merciless mercenaries that pledge loyalty to their commander and are ready to crush any enemies they encounter.
http://eurasia.1100ad.com/images/unit/hungarian.jpg
Mercenaries don’t require population or mercenary points, but they have a limit of 20 000 troops for one player.

A nice turn of events took place in Eurasia! Mongolian and Teutonic nations now have unique troops. Teutonic Order now can boast such troops, as Teutonic Halberdier and Mounted Crossbowman.
http://eurasia.1100ad.com/images/unit/teuton_halberdier.jpghttp://eurasia.1100ad.com/images/unit/teuton_horse_crossbowman.jpg
And Mongolian Empire acquired Heavy Elite Cavalry and Elite Mongolian Archer.
http://eurasia.1100ad.com/images/unit/mongol_cavalry.jpghttp://eurasia.1100ad.com/images/unit/mongol_archer.jpg
Troops are purchased in castle and have a limit, which depends on the number and types of player’s cities.

NEW UNIQUE BUILDING
All ports now have an option to build the new unique building Alexandrian Lighthouse. It can be built using special drawings that can be found on an auction, in shop or won in mini game. The building has only 5 levels and brings pleasant bonuses to its owner: mercenary points, population, naval points and reputation.
http://eurasia.1100ad.com/images/location/default/lighthouse.gifhttp://eurasia.1100ad.com/images/unit/hero/artefacts/a3_lighthouse.jpghttp://eurasia.1100ad.com/images/unit/hero/artefacts/a4_lighthouse.jpghttp://eurasia.1100ad.com/images/unit/hero/artefacts/a5_lighthouse.jpg

Attention: number of unique buildings is increased to two for one player. This means that everyone can now build himself 1 additional set of unique buildings.

EMPOWERED HEROES
Rich merchants brought unseen artifacts that are able to empower any hero. These rare objects grant hero additional levels for their skills, thus making them much stronger! Don’t miss this opportunity, since almost all hero skills can be improved up to 6 level! In order to empower your heroes, you will need to get your hands on special artifacts that can be found in mini game, in shop, lottery or win in contests!
http://eurasia.1100ad.com/images/unit/hero/artefacts/a6_skill_archery.jpghttp://eurasia.1100ad.com/images/unit/hero/artefacts/a6_skill_artifact.jpghttp://eurasia.1100ad.com/images/unit/hero/artefacts/a6_skill_ballistics.jpghttp://eurasia.1100ad.com/images/unit/hero/artefacts/a6_skill_cavalry.jpghttp://eurasia.1100ad.com/images/unit/hero/artefacts/a6_skill_defender.jpghttp://eurasia.1100ad.com/images/unit/hero/artefacts/a6_skill_fighter.jpghttp://eurasia.1100ad.com/images/unit/hero/artefacts/a6_skill_healing.jpghttp://eurasia.1100ad.com/images/unit/hero/artefacts/a6_skill_knowledge.jpghttp://eurasia.1100ad.com/images/unit/hero/artefacts/a6_skill_leadership.jpghttp://eurasia.1100ad.com/images/unit/hero/artefacts/a6_skill_logistics.jpghttp://eurasia.1100ad.com/images/unit/hero/artefacts/a6_skill_pathfinding.jpg
Attention: when resetting hero skills, additional skills are removed and cannot be restored. Please note that artifacts are very rare and their amount in game is strictly limited.

DISCOUNTS
1. Palm tree has an option to exchange quest coins for various goods as well as make an artifact with different ingredients and eggs! You can find eggs in all quest locations – by battling the defenders, remaining ingredients can be found on an auctions, with your friends or in your enemies’ storehouses.
2. Drop of artifacts in quest location is increased.
3. During holiday event in game shop you will find unique soldiers with 50% discount, artifact sets and much more. There are also following discounts:
- 30% from building a fort;
- 30% from building walls and lakes in the valley;
- 30% from buying vassal points and mercenary camp control points;
- 70% from buying Premium and Baron subscription;
- 70% from Order skill “Vassalage”;
- 70% from Order skill “Artifact Storage”

CHANGES IN GAME
- Artifact "Ancient Viking Standard" now works on server that doesn’t have vassals and now will grant mercenary control point;
- Artifact "Mercenaries Banner" now works on servers with vassals and now will grant vassal point;
- Chat has new smiles [fool], [kill], [knight], [death], [king];
- Servers Koryo and Eldorado have new look of building Docks.
 1 
Hakushi
on: 03 Apr 2015 [08:02]
That's a good update. Using twice the rare buildings is a welcome upgrade. I like the idea of using the common enemy troops in our armies (Druid, Pirates, Rats, Bears and Wolves) but they don't have their icons in our army formations so we're stuck with the position they are.

I don't want the Rats, Wolves, Sabre Pirates and Bears in the front row, Same for the Druids and Pirate Gunman, I don't want them in the second row. I would like to place them differently in my formations and right now, I can't. I hope you add the icons for these new troops soon.

My only concern about more troops is how it's going to work out in large battles. Will we get more lag because we have more troops.

Other than that, very good idea with the skill boost artifacts. (:s11:)
MatTheRat909
on: 10 Apr 2015 [01:02]
Hi, I have a question regarding the eggs that we gather during the Easter holiday. What are we suppose to do with all the eggs that we gather ? We used to be able to do egg battles with other players, but this year the battles are not available! Are we suppose to exchange the eggs for coins with the 'trader' quests ? Are we suppose to keep them until there's some sort of exchange ? The holiday event description does not specify anything about the eggs. (:s31:)

Thank you
LA1115
Moderator
on: 10 Apr 2015 [10:19]
updated: 10 Apr 2015 [10:37]
The information about what to do with the eggs can be found here:


Quote Cathrine:
DISCOUNTS
1. Palm tree has an option to exchange quest coins for various goods as well as make an artifact with different ingredients and eggs! You can find eggs in all quest locations – by battling the defenders, remaining ingredients can be found on an auctions, with your friends or in your enemies’ storehouses.
Hakushi
on: 10 Apr 2015 [10:48]
updated: 10 Apr 2015 [10:49]
Since I haven't seen any answer or comments about this, I'll ask again, but with the emphasis only on this particular subject instead of mixed in a post with various points:

When are we going to get icons in our formations for these troops: Druids, Thieves, Sabre Pirate, Pirate Gunman, Rats, Bears, Wolves?

I really liked the idea that we could get these troops in our armies, we only need to be able to place them where we want in our formations.
backans88
on: 10 Apr 2015 [13:01]
Hakushi I dont think we will be able to change this thing, they are what they are.. and will fight from that possition where they are now.. (:s10:)
Maddog
on: 10 Apr 2015 [15:42]
Quote Hakushi:
When are we going to get icons in our formations for these troops: Druids, Thieves, Sabre Pirate, Pirate Gunman, Rats, Bears, Wolves?

I just got the reply on this and they will not be added to formations
Hakushi
on: 11 Apr 2015 [06:28]
Quote Maddog:
I just got the reply on this and they will not be added to formations


That's complete nonsense. Why we are given a nice gift, without the tools to use it properly. Why are we stuck with those cool troops in positions we would never place them, someone somewhere must be kidding. At the first battle, these troops will die way before they can even really contribute. The archer types in the second row is also absurd. It would have been better to simply not give us those troops then.

We already have white bears and snow leopards, what's the difference with bears, wolves, rats? Why we can move the white bears and snow leopards in our formations, but not those other troops. Don't get me wrong, I really liked at first when I saw I could get these troops, but when I saw I was unable to place them where I wanted in my army, I really thought it was a bug, or you simply forgot to add them. Now I'm not sure I will waste coins on them. Instead, we only got half of a gift, and we can even pay to acquire them.

It would have been helpful if you have explained clearfully what were your plans with these troops at first within the release notes.
CreatorLv
on: 11 Apr 2015 [11:40]
Quote Hakushi:
We already have white bears and snow leopards, what's the difference with bears, wolves, rats? Why we can move the white bears and snow leopards in our formations, but not those other troops.

Difference is in that, that new units can be hired in unlimited count and to avoid of too big disbalance, they have to die, if you use them in battle, because if you can keep them in last row and never lose them, it wouldn't be fair...
Hakushi
on: 12 Apr 2015 [09:30]
Quote CreatorLv:
that new units can be hired in unlimited coun


That's not entirely true because instead of a maximum hire limit on the unit themselves, it's in the holiday tree that we have a limit. We can only hire them 100 times with each type of coin. I understand the part where they want these troops to be limited in time, but first row is harsh. All in second row, or melee troops in second row and ranged troops in third row wouldn't have been that bad.
Maddog
on: 13 Apr 2015 [15:54]
Hakushi I can't say that I disagree with your thought process
hufistar
on: 14 Apr 2015 [16:30]
Why isnt it possible to build a second Alexandrian Lighthouse in another port

Attention: number of unique buildings is increased to two for one player. This means that everyone can now build himself 1 additional set of unique buildings.
driver1973
on: 15 Apr 2015 [00:26]
typically Riga
Sell Actions to 15 April and then make changes before April 14 (Exchange of coins)
(:s16:)
(:s16:)
maszlag
on: 15 Apr 2015 [01:38]
updated: 15 Apr 2015 [01:42]
Why switch off coins exchange??
You said apr.15.
(:s32:)(:s32:)(:s32:)(:s6:)(:s6:)(:s6:)

Server time
http://c2n.me/3g6ScCw
Hakushi
on: 15 Apr 2015 [03:05]
updated: 15 Apr 2015 [03:09]
Quote Cathrine:
all this available for the 2 whole weeks, from 1st to 15th of April!


I logged in earlier today to exchange coins and it wasn't possible. It was at least 16:00 server time.

Are we having the same calendar? I gathered a large amount of eggs to exchange for coins and guess what, the coins exchange had been pulled off one day earlier than what we were told. Typical.
 1