playground
Developer
on: 30 Jan 2014 [16:01]
updated: 04 Feb 2014 [15:34]
Translate»
http://www2.1100ad.com/wiki/images/6/60/630x200_en_2.jpg
Additional nodes of following resources appeared in all valleys:
* wood;
* stone;
* iron;
* coal;
* lime.

To discover such note you need to build in your valley a research tower with visibility radius of 5 cells. You will need 10 points of reputation for this. Tower can be built instantly using gold or tokens (and can be destroyed immediately in same manner). After location is discovered you may send your troops there. Location becomes visible to all players as soon as you start resource transportation to your city from additional extraction building inside the location. Entering location or robbing central building keeps location invisible for other players.

You cannot capture this location, it remains neutral. Each location has main building and 3 to 5 resource nodes where extraction building can be constructed.
* Main building can be robbed. Some time should pass before somebody could rob this building again;
* Additional nodes can be upgraded or captured:
** Upgrade - transforms ruins into extraction building;
** Capture - captures another player's extraction building.


Gaining control over resource node allows you to start an automatic resource extraction and transportation to your city. To organize transportation you should build Resource extraction building in your city that connects city and extraction node. Resource transportation starts automatically upon connecting resource node and city extraction building. The higher building level is, the faster resources are extracted from the node. Extraction speed also depends on distance between city and resource location.
Every player has number of free slots for city and resource node connections. Additional slots can be bought.

Every location has set resource amount. After emptying location disappears from the valley map. Location appears in the random spot of the valley map, it may appear even inside the contour. It can be placed in the contour as well.
No attack campaigns can be dispatched from this location type.
-----------------------------------------------

NEWS AND UPDATES:
1. Hidden cities now marked blue in owner's list;
2. Social panel can be hidden in settings;
3. City bonuses become more visual;
4. Upon campaign sending timer is marked red if campaign time exceeds 5h;
5. NPC battle stats are lowered in Creek of the Lost Ships;
6. Sms notification about player city being assaulted now contains attacker nickname and his/her approximate arrival time;
7. Now sms notifications allow to tune notification sending only after time period when assault can't be cancelled by attacker.

FIXES:
1. Page loading speed is optimized;
2. Vassals can attack again from the cities of their lords;
3. Fixed errors that randomly occurred during instant army training for tokens;
4. Now you can't build contour walls near water in valleys.

For all servers EXCEPT New World, El Dorado и West:
* Lost city picture changed.

Resource nodes will be live on multi-valley servers only in next update.

We found an auction bug: heroes for sale with at least 1 point in skill are mistakenly displayed as having master rank in that skill.
This bug will be fixed on February 12th restart.