Hero

From 1100ad

(Difference between revisions)
(moved Hero to Troops/Hero)
(re-created. (Removed Troops/Hero))
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#REDIRECT [[Troops/Hero]]
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{{Header|Menu=[[Troops|Back to Troops]]}}
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=Hero=
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*You get one (1) <b>free</b> hero.
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*You may buy additional heroes in the [[Tavern]]
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**You can also purchase hero's in the [[Market]] from other players
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*Both options to get more heroes cost [[gold]]
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*Hero's can level up and gain Skill Points (1 per level)
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**A hero's level up (exp) chart will be available at a later date
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*Skills work in 4 different stages
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*#None: You do not have the skill
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*#Novice (I): You have the first level of the skill. (1 Skill Point)
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*#Expert (II): You have the second level of the skill. (2 Skill Points/3 Total)
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*#Master (III): You have the final level of the skill. (3 Skill Points/6 Total)
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**It takes 6 levels to level up a single skill
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**Currently, level 72 is the level needed to max ALL skills
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=Skills=
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:More skill details coming soon.
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:Better layout/design coming soon
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{|
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|-
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| align="center" | [[Image:Leadership3.jpg]]<br>Leadership
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| More units attack at a time
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|-
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| align="center" | [[Image:Logistics3.jpg]]<br>Logistics
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| Faster movement in valley
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|-
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| align="center" | [[Image:Pathfinding3.jpg]]<br>Pathfinding
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| Faster movement in town
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|-
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| align="center" | [[Image:Scouting3.jpg]]<br>Scouting
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| Larger range of sight for hero
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|-
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| align="center" | [[Image:Knowledge3.jpg]]<br>Knowledge
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| More knowledge for the hero per kill
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|-
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| align="center" | [[Image:Defender3.jpg]]<br>Defender
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| Increases units Health
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|-
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| align="center" | [[Image:Fighter3.jpg]]<br>Fighter
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| Increases Melee units damage
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|-
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| align="center" | [[Image:Archery3.jpg]]<br>Archery
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| Increases Ranged units damage
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|-
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| align="center" | [[Image:Cavalry3.jpg]]<br>Cavalry
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| Increases Mounted units damage
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|-
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| align="center" | [[Image:Ballistics3.jpg]]<br>Ballistics
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| Increases Machine units damage
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|-
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| align="center" | [[Image:Healing3.jpg]]<br>Healing
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| Revives some "killed" troops
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|-
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| align="center" | [[Image:Artifacts3.jpg]]<br>Artifacts
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| Info Coming Soon (Allows more storage for artifacts)
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|}
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=Exp Chart=
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Coming Soon
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{{Footer|Menu=[[Troops|Back to Troops]]}}

Revision as of 04:04, 14 May 2010

Back to Troops Last Edited: 14.5.2010 by feildmaster
None

Hero

  • You get one (1) free hero.
  • You may buy additional heroes in the Tavern
    • You can also purchase hero's in the Market from other players
  • Both options to get more heroes cost gold
  • Hero's can level up and gain Skill Points (1 per level)
    • A hero's level up (exp) chart will be available at a later date
  • Skills work in 4 different stages
    1. None: You do not have the skill
    2. Novice (I): You have the first level of the skill. (1 Skill Point)
    3. Expert (II): You have the second level of the skill. (2 Skill Points/3 Total)
    4. Master (III): You have the final level of the skill. (3 Skill Points/6 Total)
    • It takes 6 levels to level up a single skill
    • Currently, level 72 is the level needed to max ALL skills

Skills

More skill details coming soon.
Better layout/design coming soon
Image:Leadership3.jpg
Leadership
More units attack at a time
Image:Logistics3.jpg
Logistics
Faster movement in valley
Image:Pathfinding3.jpg
Pathfinding
Faster movement in town
Image:Scouting3.jpg
Scouting
Larger range of sight for hero
Image:Knowledge3.jpg
Knowledge
More knowledge for the hero per kill
Image:Defender3.jpg
Defender
Increases units Health
Image:Fighter3.jpg
Fighter
Increases Melee units damage
Image:Archery3.jpg
Archery
Increases Ranged units damage
Image:Cavalry3.jpg
Cavalry
Increases Mounted units damage
Image:Ballistics3.jpg
Ballistics
Increases Machine units damage
Image:Healing3.jpg
Healing
Revives some "killed" troops
Image:Artifacts3.jpg
Artifacts
Info Coming Soon (Allows more storage for artifacts)

Exp Chart

Coming Soon

Back to Troops