Coal mine

From 1100ad

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Revision as of 02:04, 17 May 2012

Back Last Edited: 17.5.2012 by crimson
None

Coal mine

Max Level: 20
Health: 500
Limit 1 per city
Limit per player

Produces Coal

  • Increasing the building level increases the coal production rate.
  • Maximum level is 20, which is 570 an hour.
  • Can be demolished to the ground and transferred to another place in the city that contains sand. This is a paid service, transferring will cost 100 gold.
  • When enemy destroys a resource extraction site, the new site will appear in any part of the city but the building will begin only if the land type matches the type needed for resource extraction. If the landscape type does not match, terraforming or changing the location will be required.

Notes

No Notes

Building Chart

'Level' 'Move cost' Production 'Health' 'Requirements'
1 5 10 10 10 10 1 - Gold 10 Template:H1 None
2 15 30 30 30 30 1 - Gold 30 Template:H2 -
3 30 60 60 60 60 1 - Gold 60 Template:H3 -
4 45 90 90 90 90 2 - Gold 90 Template:H4 -
5 60 120 120 120 120 2 - Gold 120 Template:H5 -
6 75 150 150 150 150 2 - Gold 150 Template:H6 -
7 90 180 180 180 180 2 - Gold 180 Template:H8 -
8 105 210 210 210 210 2 - Gold 210 Template:H8 -
9 120 240 240 240 240 2 - Gold 240 Template:H9 -
10 135 270 270 270 270 3 - Gold 270 Template:H10 -
11 150 300 300 300 300 3 - Gold 300 Template:H11 -
12 165 330 330 330 330 3 - Gold 330 Template:H12 -
13 180 360 360 360 360 3 - Gold 360 Template:H13 -
14 195 390 390 390 390 3 - Gold 390 Template:H14 -
15 210 420 420 420 420 4 - Gold 420 Template:H15 -
16 225 450 450 450 450 4 - Gold 450 Template:H16 -
17 240 480 480 480 480 4 - Gold 480 Template:H17 -
18 255 510 510 510 510 4 - Gold 510 Template:H18 -
19 270 540 540 540 540 4 - Gold 540 Template:H19 -
20 285 570 570 570 570 5 - Gold 570 Template:H20 -
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