1  2 »»»
AdWarrior
Lập trình viên
trên: 27 Dec 2011 [15:05]
cập nhật: 27 Dec 2011 [22:08]
Translate»
http://www.1100ad.com/wiki/images/6/60/Merryxmass.jpg

http://www.1100ad.com/wiki/images/9/98/Winteratmosphere.jpg
По-русски:http://1100ad.com/forum.php?a=view/27676/last#btm
Latviski: http://www.1100ad.com/forum.php?a=view/27689

Dear players, the year 2011 is coming to the end. We spent it together side by side, improving and developing 1100AD.

We would like to sum up the results of the year, to answer your questions and talk about the upcoming news in the Winter edition 3rd issue.
This time we choose 5 questions, to respond to.

Please send your questions till 12:00 (GMT +2) of December 28th. Hurry up!
 1  2 »»»
LA1115
Người điều phối
trên: 27 Dec 2011 [15:49]
cập nhật: 27 Dec 2011 [15:53]
Despite the fact that I'm late let me ask you the following questions:

1.) In the last months we have suffered a lot due to server problems. Are there plans to increase the performance of the servers ?

2.) Do you have plans to introduce new features as e.g. citadel and contour around abandoned university ?

3.) The new artifacts which allow players, who spend a lot of gold, to increase the number of cities by up to 5 (so far) disfavor the normal players. In this the way you want to go in the future ?
edbenedict77
trên: 27 Dec 2011 [16:47]
1) Will you stop the misuse of the Frankish Crown, which gives Big Paying players immediate advantage over non paying and moderate paying players?

(a suggestion to this could be for example, is to restrict the Frankish crown to 1 per player OR make the artifacts to make it more accessible through adventure huts, in servers where players have already obtained more than 1 city point by using this Crown several times!!!)

2) Will the new features in Servers like Britannia and Outremer, be implemented to the Older servers like Beta, Crusade, Bohemia, Livonian, etc.?

3) When will Blacksmith and Armory be implemented in 1100 AD?

we have been waiting for this for more than a couple of years, now
KannNixBaby
trên: 27 Dec 2011 [16:48]
how does the life-point or attack-point of a hero works?
if i have a hero with 3 attack and 3 life is that the same than i have a hero with 5 attack and 1 life point?
does this only works by himself or does it makes a different for the army who is leaded by the hero? whats the effect of this points?

(same question allready asked by raven for the first videointerview but never answered)

sorry about my grammar but i think you know what i mean.
neptune123
trên: 27 Dec 2011 [16:54]
cập nhật: 27 Dec 2011 [17:03]
Why are some of the servers down on early times in the morning or late at night. Are you changing the settings or are they supposed to be like that?

How are you supposed to get the snowman or santa soldiers? They are not under the barracks, stables or workshops troops.

Are you ever going to introduce new features to this game and/or make their upgrading time a little faster? It's getting boring wating for upgrades without anything new in this game. All i mean is that some of the upgrades take too long. Even shortening them by half and hour would be good. And also that their are no new troops and towers. It starts to get boring after a while
unitykid1998
trên: 27 Dec 2011 [17:09]
1)same thing to me to i come in the morning to play but the servers are down.

2)can we get like 10 gold everyday because i sure some of these people are children without money(:gold:).

3)sometimes i get very bored because everything takes to long and you need to increase the building queve
RavensSeason
trên: 27 Dec 2011 [17:26]
KannNixBaby:
how does the life-point or attack-point of a hero works?
if i have a hero with 3 attack and 3 life is that the same than i have a hero with 5 attack and 1 life point?
does this only works by himself or does it makes a different for the army who is leaded by the hero? whats the effect of this points?

(same question allready asked by raven for the first videointerview but never answered)

I asked it in the 2nd interview too (:s28:) To what degree, if any, does a heroes life-points and attack-points help the legion it controls
Daniil
trên: 27 Dec 2011 [17:34]
ravensSeason: It effects hero only ... I have 1 hero with 16 attack and 28 life ... just hero hits harder and have more life for himself, so harder to kill it.
M3g4h3Rz
trên: 27 Dec 2011 [17:53]
i have the same question as LA1115
LA1115:
The new artifacts which allow players, who spend a lot of gold, to increase the number of cities by up to 5 (so far) disfavor the normal players. In this the way you want to go in the future ?

and
remain the towers as they are now?
Gurgi141
trên: 27 Dec 2011 [22:04]
1.I agree with unitykid1998 i can't get gold that often and it puts me and many other players at a huge disadvantage against other players because I like many other players are young and can't get gold, and even just 5 gold a week could make the game much more fun and you would attract many more players who would when they can pay to get gold on their account which would eventually give you more money

2.Will there be citadel fights in new servers like britannia and outremer
SopokeVonGlopoke
Người điều phối
trên: 29 Dec 2011 [21:07]
Let me modify ravens/kannis questions a bit:
When will the game actually take hero skills into account for battles in a COOL way.
schnitzer90
Người điều phối
trên: 29 Dec 2011 [21:40]
SopokeVonGlopoke
For a correct answer, you need to tell us what a ...
SopokeVonGlopoke:
COOL way

... is (in your opinion). (:s10:) (:s8:)

Some questions that spontaneously come to my mind:

- What are your plans for the alliance system? When will a homogeneous, understandable and durable system be implemented?

- Will there be some sort of overhaul, because I have the impression that some bugs and inconveniences are quite old and need to be taken care of?

- I remember vladimirt talking about some new features like ressource transport mission between allied players and artifacts for buildings in your city. When will these things be implemented?

I can't think of more questions right now. (:s1:)
Maddog
trên: 30 Dec 2011 [20:19]
cập nhật: 30 Dec 2011 [20:20]
KannNixBaby:
how does the life-point or attack-point of a hero works?
if i have a hero with 3 attack and 3 life is that the same than i have a hero with 5 attack and 1 life point?
does this only works by himself or does it makes a different for the army who is leaded by the hero? whats the effect of this points?

(same question allready asked by raven for the first videointerview but never answered)

sorry about my grammar but i think you know what i mean.


very important question that has been asked many times without a proper response

Daniil:
ravensSeason: It effects hero only ... I have 1 hero with 16 attack and 28 life ... just hero hits harder and have more life for himself, so harder to kill it.

I have heard this many times, but I would like a developer to actually answer this so we all know for sure.

SopokeVonGlopoke:
Let me modify ravens/kannis questions a bit:
When will the game actually take hero skills into account for battles in a COOL way.

not sure what Sopoke means by a COOL way, but in my opinion it means that the hero attack and life parameters actually benefits the units the hero is grouped with. so my question would be...will this ever happen?
Maddog
trên: 30 Dec 2011 [21:57]
I do have a question that I would love an answer to though.

What's the point of having an artifact called the Sword of the Fallen Knights that gives an attack bonus to Fallen Knights, when you can't hire Fallen Knights?
SopokeVonGlopoke
Người điều phối
trên: 02 Jan 2012 [10:57]
Point of that sword for now is +10% fighter skill i think
Maddog
trên: 06 Jan 2012 [21:31]
SopokeVonGlopoke:
Point of that sword for now is +10% fighter skill i think

that I understand...but bonus to a troop we can not hire is pointless
 1  2 »»»