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playground
Developer
on: 06 Mar 2014 [17:28]
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http://www2.1100ad.com/wiki/images/b/bf/1100AD_630x200_en_3.jpg
Spring has come, warm and sunny days are approaching and we are happy to present you first spring update - the one we've been working on during all those gloomy winter days.

CELEBRATE THE SPRING!

From March 6th till March 12 following items available in game shop:
* Artifacts: 'Bunch of Pink Tulips' or 'Bunch of flowers' for 30 gold - they turn into random artifact or set of resources upon use.
http://www2.1100ad.com/wiki/images/8/8a/A2_flower_basket.jpghttp://www2.1100ad.com/wiki/images/c/c3/A2_pink_tulip.jpg
* Heroes - Medieval Maiden (level 24), Princess (level 36), German Knight (level 40)
http://www2.1100ad.com/wiki/images/2/24/Lady.jpghttp://www2.1100ad.com/wiki/images/f/f2/%D0%97%D0%BA%D1%88%D1%81%D1%82%D1%83%D1%8B%D1%8B.jpghttp://www2.1100ad.com/wiki/images/f/f2/%D0%9F%D1%83%D0%BA%D1%8C%D1%84%D1%82%D0%BB%D1%82%D1%88%D0%BF%D1%80%D0%B5.jpg

* From March 6th till March 12 mob drop is significantly increased for all locations.
* Mercenaries become available at 50% increased rate - now and forever!


Order additional skills!

Every Order being developed reaches specific stage when Order Master can choose and level up additional Order skills, affecting specific battle units. Additional skill slot number increased to 8 (was 5).
As before some Order skill points should be spent to obtain those slots:

1 slot - 25 skill points
2 slot - 50 skill points
3 slot - 75 skill points
4 slot - 100 skill points
5 slot - 125 skill points
6 slot - 150 skill points
7 slot - 175 skill points
8 slot - 200 skill points


Spin the reel to choose the desired skill. First spin is free, second and subsequent spins will cost more and more money; then cycle repeats (sixth spin is free, etc.).
We lowered spin prices from now on and FOREVER:

1 spin - 0 gold
2 spin - 25 gold
3 spin - 50 gold
4 spin - 75 gold
5 spin - 100 gold


Full extended list of additional Order skills:
1. Cavalry:

1.1 Horsemen (NEW)
Unit: Horseman, Knight, Norman Knight
Bonus: +1% to attack and +0.5% to health for every skill level (max +20% to attack and +10% to health at level 20)
http://www2.1100ad.com/wiki/images/2/26/1.1.png

1.2 Highwaymen (NEW)
Unit: Highwayman
Bonus: +0.5% to attack and +0.5% to health for every skill level (max +10% to attack and +10% to health at level 20)
http://www2.1100ad.com/wiki/images/4/42/1.2.png

1.3 Cataphracts (NEW)
Unit: Cataphract
Bonus: +0.5% to attack and +0.5% to health for every skill level (max +10% to attack and +10% to health at level 20)
http://www2.1100ad.com/wiki/images/5/56/1.3.png

2. Infantry:

2.1 Accelerated March (Changed)
Unit: Swordsman, Pikeman, Swordbrother, Man-at-arms, Norman Swordsman, Norman Pikeman, Royal Guard, Slave, Barbarian
Bonus: +0.6% to attack and +1% to movement for every skill level (max +12% to attack and +20% to movement at level 20)
http://www2.1100ad.com/wiki/images/d/db/M1.jpghttp://www2.1100ad.com/wiki/images/c/cd/M2.jpghttp://www2.1100ad.com/wiki/images/7/77/M3.jpghttp://www2.1100ad.com/wiki/images/5/5d/M4.jpghttp://www2.1100ad.com/wiki/images/4/49/M5.jpg

2.2 Hold the Lines (Changed)
Unit: Swordsman, Pikeman, Man-at-arms, Norman Swordsman, Norman Pikeman
Bonus: +1.25% to attack and +0.75% to health for every skill level (max +25% to attack and +15% to health at level 20)
http://www2.1100ad.com/wiki/images/6/63/St1.jpghttp://www2.1100ad.com/wiki/images/d/d8/St2.jpghttp://www2.1100ad.com/wiki/images/f/fd/St3.jpghttp://www2.1100ad.com/wiki/images/c/cb/St4.jpghttp://www2.1100ad.com/wiki/images/6/62/St5.jpg

2.3 Royal Guards (NEW)
Unit: Royal Guard
Bonus: +0.5% to attack, +0.5% to health and +0,25% to attack speed for every skill level (max +10% to attack, +10% to health and +5% to attack speed at level 20)
http://www2.1100ad.com/wiki/images/b/bc/2.3.png

2.4 Swordbrothers (NEW)
Unit: Swordbrother
Bonus: +1% to attack and +0.5% to health for every skill level (max +20% to attack and +10% to health at level 20)
http://www2.1100ad.com/wiki/images/3/31/2.4.png

2.5 Slaves (NEW)
Unit: Slave
Bonus: +2.5% to attack, +2.5% to health and +2.5% to capacity for every skill level (max +50% to attack, +50% to health and +50% to capacity at level 20)
http://www2.1100ad.com/wiki/images/6/6e/2.5.png

2.6 Barbarians (NEW)
Unit: Barbarian
Bonus: +1.25% to attack and +0.5% to health for every skill level (max +25% to attack and +10% to health at level 20)
http://www2.1100ad.com/wiki/images/f/f8/2.6.png

3. Archers:

3.1 Archery (NEW)
Unit: Ranger, Archer, Marksman, Norman Archer, Footpad, Horse Archer, Livonian Auxilary, Longbowman
Bonus: +1% to attack and +1% to movement speed for every skill level (max +20% to attack and +20% to movement speed at level 20)
http://www2.1100ad.com/wiki/images/1/10/3.1.png

3.2 Accuracy (NEW)
Unit: Ranger, Archer, Marksman
Bonus: +0.75% to attack, +0.5% to health and +1% to attack speed for every skill level (max +15% to attack, +10% to health and +20% to attack speed at level 20)
http://www2.1100ad.com/wiki/images/5/50/Arch1.jpghttp://www2.1100ad.com/wiki/images/d/dc/Arch2.jpghttp://www2.1100ad.com/wiki/images/9/96/Arch3.jpghttp://www2.1100ad.com/wiki/images/8/88/Arch4.jpghttp://www2.1100ad.com/wiki/images/f/f2/Arch5.jpg

3.3 Norman Archers (NEW)
Unit: Norman Archer
Bonus: +1% to attack and +0.25% to attack speed for every skill level (max +20% to attack and +5% to attack speed at level 20)
http://www2.1100ad.com/wiki/images/4/46/3.3.png

3.4 Footpads (NEW)
Unit: Footpad
Bonus: +1.25% to attack and +1% to health for every skill level (max +25% to attack and +20% to health at level 20)
http://www2.1100ad.com/wiki/images/0/02/3.4.png

3.5 Horse Archers (NEW)
Unit: Horse Archer
Bonus: +0.5% to attack and +0.25% to attack speed for every skill level (max +10% to attack and +5% to attack speed at level 20)
http://www2.1100ad.com/wiki/images/a/aa/3.5.png

3.6 Livonian Auxilaries (NEW)
Unit: Livonian Auxilary
Bonus: +0.75% to attack and +0.5% to health for every skill level (max +15% to attack and +10% to health at level 20)
http://www2.1100ad.com/wiki/images/8/82/3.6.png
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chester23
on: 07 May 2014 [05:22]
Along the same line, more artifacts or existing artifacts that benefit new units would be extremely helpful. As it stands, not many artifacts benefit the Norman family (e.g. Norman Knights, Swords, Pikemen) along with the Almogavars.
Gegesvim
on: 30 Nov 2024 [12:35]
Spring is finally here, and with it comes an exciting update to the game! Players can now enjoy new artifacts, heroes, and a significant increase in mob drop rates. The introduction of additional Order skills offers new strategic options for battle units, making gameplay even more engaging. Whether you're upgrading your cavalry, infantry, or archers, the new skill bonuses will enhance your army's power. And, for those eager to try their luck, the updated spin system offers more chances to unlock desired skills. As we embrace the sunny days ahead, it's a great time to dive into these fresh updates. Meanwhile, remember to stay safe and prepared for any situation, just like testing with the Flowflex Lateral Flow COVID Self Test https://www.covidtests.co.uk/products/flowflex-lateral-flow-covid-self-tests-single-test-pack to keep things under control.
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