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vladimirt
on: 13 Dec 2011 [23:09]
updated: 24 Dec 2011 [16:30]
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http://www.1100ad.com/wiki/images/c/c9/Outremer_logo_small.png

http://www.1100ad.com/wiki/images/1/1c/Outremer-Logo.jpg


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Dear players,
We are glad to present the new historical server inspired from the era of the Crusades — Outremer (Fr. outre-mer, literally – overseas). Likewise Britannia, the server has only one single huge valley – a region from the Apennines Peninsula to the lands of the Middle East. Unlike Britannia, the map of the region is not square, but rectangular – elongated horizontally, which allows to fit in most of the Mediterranean Sea.

http://www.1100ad.com/wiki/images/e/ea/Map.jpg


Setting:
It is year 1172, in the Middle East Christian public formations – the so-called Crusaders States exist for almost a hundred years now. New troops of the army of Christ are constantly arriving from Europe to the Holy Land wishing to protect the Jerusalem from the Arab onslaught.
Most of the European soldiers in Outremer are of Frankish origin and so are the current rulers of the Kingdom of Jerusalem and Principality of Antioch. Two Christian military orders – Knights Templars and Knights Hospitaller are already founded in the Holy Land, gradually becoming the main power of the Latin states in the Middle East.
Due to the good communication by sea with Europe and the Christian Byzantine Empire in the north, Europeans can constantly maintain the inflow of human resource, both the noble knights and regular conscripts to the east.

Despite the relatively favorable conditions for the Latin countries, the situation in the region is not that simple, there are two Islamic states rapidly growing in power in the Middle East – an expanding Empire of Seljuk Turks, led by Nur al-Din and the new Egyptian kingdom under the leadership of a talented general Yusuf ibn Ayub, better known as the King Saladin. Islamic states are extremely dissatisfied with the European presence in their homeland, especially by the fact that their holy city of Jerusalem is ruled by the so hated Franks.

The great maritime power of the Mediterranean – Kingdom of Sicily has recently begun to stabilize after the decades of stagnation, which had almost led the ruling dynasty in decline. The new king has already managed to handle the situation and may soon wish to join the Christian States in their Crusades against the unfaithful. A similar situation can be observed in the vast Byzantine Empire – the successor of great ancient Roman Empire, is experiencing a serious decline. Because of the several major defeats to Seljuk Turks, bloody civil wars and local revolts, Byzantium is now but a mere shadow of its former self.

The situation in the region is extremely unstable, each of the six empires can become a dominant force in Outremer, but only shall prevail.

http://www.1100ad.com/wiki/images/3/3c/Kingdoms_new.jpg


Features of the server:
Outremer strongly differs from the other servers by unique features of its gameplay.

1. Kingdoms
There are no neutral players at Outremer, at the start of the game everyone chooses one of the six possible kingdoms to play with. This choice determines the ethnicity of the player and the territory where he spawns. States are currently in a status of constant war with each other, thus choosing one side – you automatically receive others as enemies. The situation may change dramatically in the nearest future.

http://www.1100ad.com/wiki/images/2/20/Side_change.jpg


2. Cities and contours
With the introduction of the state system, the two new types of cities appeared on the server – a historical city and a capital. Currently, historical city is a special type of town that cannot be taken into the contour, cannot be moved to another place, cannot be renamed and gives the player some certain advantages. Each city can give two of the four possible bonuses, affecting the power of the player. The capital is an enhanced version of the historical city and gives three of the above-mentioned four bonuses. The capital will soon receive additional important attributes that would strongly impact the gameplay of Outremer. There are 90 historical cities at Outremer, six of which are capitals.
Contours on Outremer are no longer made of water, but are a now created via the chain of fortified walls. Ordinary water (light color) can now only be buried, but not dug out. In other words, players can no longer dig lakes. It is forbidden to build walls and terraform those valley tiles that connect to the sea (dark water).

http://www.1100ad.com/wiki/images/6/60/Valley.jpg


3. Sea trade and travel
Huge sea space of Outremer is not accidental – sea voyage system is introduced on this server. The use of ships can significantly accelerate the movement in the valley. Each transport vessel (cog) may take a certain number of soldiers. If player has enough ships to ensure the transportation of the selected army, all units will move at the speed of the cog. It is possible to navigate by sea only from and to the port locations (when hovering a port location in the valley map, the text indicating it to be a port will appear). It is impossible to move on to another island without ships on Outremer.
Apart from the introduced sea travels, player can also maintain a sea trade. Capacity of merchant ships far exceeds the capacity of carts and any other unit. Same can be told about the Shipyard’s maximum amount of stored resources, it also significantly exceeds the similar values of the market.

http://www.1100ad.com/wiki/images/e/ee/Sea-travels.jpg


4. New modified tactics
On the new server, all shooters (troops that fire projectiles) have a new feature added – a melee attack. Melee attack has almost always lower damage values than the ranged one. This means that in a situation where the two armies meet each other in hand to hand combat, shooter units will swap their ranged weapons to melee ones and fight the enemy in close combat.
On Outremer, it is possible to exit a neutral/hostile port location with only some of your armies, not the whole set of them. In the tactic screen, you will need to select the armies you want to exit the location in order to do so.


5. Mark towers
In order to transform the Mark Tower on Outremer into something else, you need to move troops there (at least one unit). Construction of the Mark Tower is possible only on the island, where you have at least one city, or on the shore of any other island, if you have at least one port city with shipyard.


6. Ports and coastal locations
Cities built next to the sea automatically receive the status of the port city, which strongly affects the city properties and appearance. It is possible to build shipyards in such cities, which allows building ships and also trading and traveling by sea. There is no grass in the port cities, pine trees are replaced by palm trees and water tiles are allowed to be built. Water notably slows down the movement of all troops except the ships.

http://www.1100ad.com/wiki/images/4/45/Outremer_screenshots.jpg

The shipyard can only be built on adjacent water tiles that connect into a square figure of size not less than 2 by 2 (tiles).

http://www.1100ad.com/wiki/images/c/ca/Shipyard.jpg

Port is considered to be any location, adjacent to the sea (water tile of dark color), whether it is the druid temple, Teuton castle, tower, or the state capital.


7. Changes in diplomacy
The diplomacy has been notably enriched with the introduction of the Kingdoms system. Players from different realms initially have war with all the players from other realms by default. When a player becomes a vassal or knight of the Order - his allegiance to the certain Kingdom (and allegiance of all his vassals) changes to the allegiance of his Lord/Master. If a player has become a knight of the Order of another state, then he will receive war with all the people playing for his former state.

http://www.1100ad.com/wiki/images/7/73/Political_map.jpg


8. Roads
A new type of building – road has been introduced on the Outremer server. This building is passable and increases the movement speed of all units located on it up to 50%.


9. Mercenary point payments
The maximum number of mercenary points, which the player can grant to his Lord/Master is limited to 2000, same as Britannia server.

10. Multi-accounting
There is an automatic multiple account ban system installed on Outremer server. This means that all found multiple accounts will be banned by the system immediately. You can try to appeal your case only through the 1100AD Technical Support.

This server is going to be developed very rapidly and some major changes to its functionality may occur.

We welcome you to the shores of Outremer and wishing you all a great game!

http://www.1100ad.com/wiki/images/a/a4/Outremer_updates2.jpg

Updates:
The new system that shows kingdom capitals and their current owners was added. This information is now being shown in the right sidebar of the valley screen.


 http://www.1100ad.com/wiki/images/7/71/Kingdom_owners.jpg

On Outremer server, 12.15.2011, 21:00 Riga time (GMT +2) new subscription bonus system is going to be introduced. All players that have their existing silver or gold subscription on one of the following servers - Aragon, Beta, Bohemia, Britannia, Crusade, Grail, Livonian will get same subscription on Outremer for free. The duration of this free subscription is two weeks. If player already owns a subscription on Outremer and on one of the other seven abovementioned servers, then these free two weeks will be added to his existing subscription on Outremer.
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SopokeVonGlopoke
Moderator
on: 15 Dec 2011 [11:08]
I agree also with hjuler and apparently almost everyone else.

The story line here is amazing, if I hadnt spent 14-15 months growing my account, I would play this.
vladimirt
on: 15 Dec 2011 [15:34]
Quote angelstar83:
and a new server again, I can not understand why you do not first take care of the other server. IT IS ENOUGH TO DO!

Soon everyone here probably has its own server (:s26:)

Do not worry, angelstar83, Britannia is not forgotten, some very nice updates and features are coming there too.

Most of people on forums react too quickly and make hasty decision about developers' actions. Relax, guys, everything is going to be OK, it just needs some time.
hjuler
on: 15 Dec 2011 [16:07]
I dont think people make hasty decisions and react too quickly. This respons happens because we love to play this game, and we fear the life of the old servers. You should take it as a compliment. Crusade needs more players, and new players will choose the new servers. The old servers, like Crusade has already lost many active and good players to britannia, so this is fact, not speculation and hasty decision. There is a reason I have played this game for 1.5 years, and I dont even want to think about how much money I spend on it, and this is because I love to play it and I love the interaction with my order members. That said, I am very happy to hear that new and exciting updates and features will be added. Thanks a lot for that (:s1:)
ja4711
on: 15 Dec 2011 [16:41]
Quote vladimirt:
Do not worry, angelstar83, Britannia is not forgotten, some very nice updates and features are coming there too.

Most of people on forums react too quickly and make hasty decision about developers' actions. Relax, guys, everything is going to be OK, it just needs some time.


it's so sad, that we (many players) are not able to advise you (ambergames) that we think:
bug removing, a quick and qualified support and a transparent communication is more important than "nice new features and servers" .... (:s28:)
vladimirt
on: 15 Dec 2011 [20:07]
Attention all players! New subscription bonus system, as well as Outremer updates are being introduced. Main post was updated, all the additional information is available there.
edbenedict77
on: 15 Dec 2011 [23:25]
updated: 15 Dec 2011 [23:27]
Quote vladimirt:
Britannia is not forgotten

vladimirt I most sincerely hope you and the other game developing team won't forget ANY of the Older servers. Because there are players who have spent immense amount of Money and Time in the Old servers of 1100 AD. Keeping our fingers crossed to see if the new updates, which Can be implemented in the old servers will materialize soon.

Quote hjuler:
I dont think people make hasty decisions and react too quickly. This respons happens because we love to play this game, and we fear the life of the old servers.


Completely agree with hjuler

In between Nice work with this new Server. The theme is very captivating and colorful.(:s22:) And the new pre-Christmas bonus is nice but wish you would have given more time with subscription. (:s23:)
MadameM
on: 16 Dec 2011 [01:33]
Quote vladimirt:
Do not worry, angelstar83, Britannia is not forgotten

this is a great joke vladimirt. (:s8:) Britannia is ALSO a new server! the most of us speak about our time and immense spending money in the older servers! LISTEN TO US!!! not only to one favorite player. thank you very much!!!
dreary
on: 16 Dec 2011 [05:08]
Quote edbenedict77:
Because there are players who have spent immense amount of Money and Time in the Old servers of 1100 AD.

It is way of life, you know ) Let say you got new cellphone, pay 400$ for it. And after some time it becomes junk because of all new amazing models on a market. Is is no reason to ask "stop the progress!".
Same here, you spent money, you spent time, but you got your fun playing, right? And now 1100AD Team try to make game even better, that is 100 percent good thing to do.
Sir Adonis
on: 16 Dec 2011 [06:51]
I started playing in crusade but I quit playing there after 2 years because it became too outdated compared to the new severs. I don't take it to the developers since changes indeed is just normal. It is only bad as to those who have spent much and devoted much time and attention but still get the same service despite some considerable lapse of time from playing. I love this game more than any other and I would love the servers to have all the same features and capabilities to that of the new ones so that players do not lose interest with the current server they're playing in. This new server is what I truly had imagined this game to be one day and is now a reality. I just hope the rest of the servers would be given the same features though may not be a as a matter of RIGHT but at least as a matter of PRIVILEGE! Thank you! (:s11:)
edbenedict77
on: 16 Dec 2011 [06:55]
updated: 16 Dec 2011 [06:56]
Quote vladimirt:
On the new server, all shooters (troops that fire projectiles) have a new feature added – a melee attack. Melee attack has almost always lower damage values than the ranged one. This means that in a situation where the two armies meet each other in hand to hand combat, shooter units will swap their ranged weapons to melee ones and fight the enemy in close combat.

So vladimirt does this mean that if 2 enemy armies are in the same cell (melee situation) the missile troops will NOT fire their arrows, but engage in hand-to-hand combat??? This is quite realistic (:s11:). I hope we see this feature in the Older servers too (Beta, Crusade and etc,).
hjuler
on: 16 Dec 2011 [11:14]
Quote dreary:
It is way of life, you know ) Let say you got new cellphone, pay 400$ for it. And after some time it becomes junk because of all new amazing models on a market. Is is no reason to ask "stop the progress!".
Same here, you spent money, you spent time, but you got your fun playing, right? And now 1100AD Team try to make game even better, that is 100 percent good thing to do.


Are you saying you spend years of your life and thousands of your dollars developing your cellphone? You talk of progress, nobody is asking to stop the progress. Why cant there be progress on the old servers, instead of making new ones?
Mammal
on: 16 Dec 2011 [12:10]
updated: 16 Dec 2011 [12:19]
Here is what I see.
The best and most loyal customers and patrons of the game made awesome accounts on the older servers...like Crusade, Beta, Grail, Livonia....many contours, forts..water...hero upkeep..leveling of hero's...time spent on the game each day to grow a powerful army...

Now, there is a nice new shiny server with new stuff....should we all reset our old accounts and move to the new playground? Overall the game is the same...raid resources..make allies, enemies..work as team...grow stronger....people who enjoy team play. For myself, I will not leave Crusade, that is my home and I will stay there...I'm loyal to my friends, Order, and allies.

To Sir Adonis and Dreary...feel free to keep spending your money making new accounts every year or so for each new server created...if the devs want players to move from one server to another and close a server...fine, reimburse the gold bought on that server to be used on the new server...give a time limit to spend that gold of say 6 months..make contours...level up hero's....etc...basically move their nice strong account to the new server...oh, and all the library city points as well...having a 10 or 11 city account does not come overnight... Leveling up an Order, buying vassal points....does not happen quickly either...(:s1:) (:gold:) Can you imagine how much gold players like MacHeath, Ariadne, Ilzite, Freaker, MadameM, Stratiotist, Sopoke, Grief, Gas110, Irmsher, RavensSeason....all spent on making awesome accounts for Crusade? This is not like buying a cell phone that will be outdated in 1 year... many players buy Strongboxes because they know it will be used over and over again.... If devs want players to move to new server because too difficult to make same changes on Old servers, fine... reimburse...and allow players to create similar accounts fast on new Server.

Sir Adonis:
Quote:
I just hope the rest of the servers would be given the same features though may not be a as a matter of RIGHT but at least as a matter of PRIVILEGE! Thank you!


(:s8:) of course...it is not Right....as it is not a Right that we spend (:gold:) to support game..it is our choice. For the new gamers out there, remember something....you want to play against the best players? Come visit us in the Old servers...(:s12:)....I have to say after playing for 2 years...and going up against great enemies...and having the best allies and Order members...I'm proud to say I play Crusade. (:s22:)

side note: how awesome would it be to transfer the Crusade players to say Egypt...the Beta players to Jeruselum...the Livonia to Antioch ...etc. etc... and then we can see who really has best players in the game....:)
RavensSeason
on: 16 Dec 2011 [14:50]
Quote Mammal:
side note: how awesome would it be to transfer the Crusade players to say Egypt...the Beta players to Jeruselum...the Livonia to Antioch ...etc. etc...

Wow, now that's quite an idea and I LIKE it! Of course, those on multiple servers would need to be restricted to having just 1 account transfer, whether it's their strongest server account or something.
andriotik
on: 16 Dec 2011 [16:00]
Quote Mammal:
side note: how awesome would it be to transfer the Crusade players to say Egypt...the Beta players to Jeruselum...the Livonia to Antioch ...etc. etc... and then we can see who really has best players in the game....:)


Or even better, why don't you devs migrate everyone on to outremer and have everyone on a flat surface, the old guys get to make use of their spent money and the new guys get to build.
aqua45
on: 16 Dec 2011 [17:31]
Quote Mammal:
side note: how awesome would it be to transfer the Crusade players to say Egypt...the Beta players to Jeruselum...the Livonia to Antioch ...etc. etc... and then we can see who really has best players in the game....:)

I agree with this idea... Atleast then it would be fair to all who have spent loads of money and loads of time on old servers like Livonia Crusade Bohemia etc.
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