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AdWarrior
Developer
on: 19 Aug 2011 [15:17]
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Dear players, those who have checked in for Alpha server testing, please write here about everyhting you find wrong on this server. It has to be absolutely the same as any other server.

Thanks for cooperation. (:s11:)
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Locious
on: 23 Aug 2011 [22:04]
http://i707.photobucket.com/albums/ww75/clayton1p/fort-2.png
the rocks are building, that was originally my tower to build the fort.
any advice on what im doing wronge?
Locious
on: 23 Aug 2011 [22:05]
umm ok so i cant block someones fort then?
crimson
on: 23 Aug 2011 [22:05]
Quote Locious:
umm ok so i cant block someones fort then?

correct!
Locious
on: 23 Aug 2011 [22:06]
ok thanks
jkljosiah
on: 23 Aug 2011 [22:16]
When I try to make a fort, (its around another one of my forts), it says no player city foound near by.
Jake7
on: 24 Aug 2011 [14:58]
Hi i entered the citadel with 500 catapults and some of my army but there was no optionto destroy the wall
(:s20:)
hjuler
on: 24 Aug 2011 [16:56]
Same here. entered with 200 ballistas, but they couldnt destroy the walls..
Cathexis
on: 25 Aug 2011 [04:17]
updated: 25 Aug 2011 [04:19]
I tried making a new custom coat-of-arms after making my first custom one, but it would just charge me 750 gold, and not actually change it. I managed to work around the glitch by deleting my old custom coat-of-arms by using the red "x" button, and then when I made my new one it allowed me to change it then.

I terraformed the valley and tried to use gold to speed up the process. The gold was charged from the account, but the terraform continued at normal speed. The button to speed it up optionally for gold; however, did disappear.
konnormcleod
on: 25 Aug 2011 [06:19]
call to arms not working, thats the button to have more mercs avalible for hire.
Locious
on: 25 Aug 2011 [12:30]
heres one:
click make new city>>>> build level 1 resources>>>>build 20 level 1 farms>>>> build 9 small barracks>>>> build level 1 fountain>>>> click max upgade 1 cell buildings.
the outcome:
level 5 fountain providing full merc points AND 7000+ free population!
Jake7
on: 25 Aug 2011 [12:56]
You dont have to go through all of that process Locious just build a fountian to level 1 clickupgrade 1 cell buildings and that willdo it. Also when you destroy it you will get an extra 7000 pop, this also works with obilisks.

I did it loads of times and ended up with 100000 pop in one city (:s8:).
And then the server updated and i ended up with -93000 hahahaha

Im not sure this will matter because that upgrade all building button isn on normal servers
RavensSeason
on: 25 Aug 2011 [17:29]
Quote RavensSeason:
most of the bugs are a result of the quick-test-tools that we have access to and they probably don't need to be focused on too much.
RavensSeason
on: 25 Aug 2011 [21:12]
Reputation is not being subtracted correctly when building mark towers. I reset my account yesterday, had 0 rep, and since then I have built 6 towers. However, my reputation is -19 which I gather is -20 from one tower and +1 from 1 day of auto-regeneration. This may be associated with the alpha rule of 1 hour timer on tower creations so if that's the case, then this is okay since a 24 hour tower will correct this automatically.
RavensSeason
on: 26 Aug 2011 [02:52]
Major problem with army settings
All of my legions are set for low aggression and range attack but they are fighting as if they are set to low / mele. The first legion has no shooters at all and the last legion has shooters, but no normans. The attachments clearly illustrate that the legions out of range will move towards the enemy. When they are in range (see Range 3 picture), they stay put to fight.
http://img855.imageshack.us/img855/38/range4fight.png

http://img717.imageshack.us/img717/2052/range3fight.png

http://img819.imageshack.us/img819/5866/armysettings.png
Jake7
on: 26 Aug 2011 [12:24]
I had that problem the other day Raven in a teuton castle i wasnt sure if it was just a one of
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