Siege of Jerusalem

From 1100ad

(Difference between revisions)
Line 10: Line 10:
* experts only!
* experts only!
* no farms allowed, population given by castle
* no farms allowed, population given by castle
 +
* very cheap to capture extra city
 +
* all players have automatic gold professional account
-
== Tournament server ==
+
== Tournament details ==
-
TBD
+
* Jerusalem is located in 225|225 coordinates and it is giving +1 tournament point for player which controls it
 +
* Players that have most points at the server end are getting 2nd-10th place
 +
* Player who is owning Jerusalem when server is ended takes 1st place
 +
* no lord/vassal system is allowed
== Joining rules ==
== Joining rules ==

Revision as of 13:29, 21 January 2010

File:Banner_siege.jpg‎

Contents

Key features

  • 10x troops movement in valley
  • 5x morale multiplier when fighting
  • 10x resources extraction (11x for wood and iron)
  • faster training of troops, building housing
  • other player city capture: 12h
  • to win you must capture Jerusalem (located in 225|255 coordinates)
  • experts only!
  • no farms allowed, population given by castle
  • very cheap to capture extra city
  • all players have automatic gold professional account

Tournament details

  • Jerusalem is located in 225|225 coordinates and it is giving +1 tournament point for player which controls it
  • Players that have most points at the server end are getting 2nd-10th place
  • Player who is owning Jerusalem when server is ended takes 1st place
  • no lord/vassal system is allowed

Joining rules

TBD

Prizes

TBD

Gaming time

Start up

Tournament is started each Sunday at XX:XX GMT

Finish

Tournament is ended using 2 timezones:

  • Even week: Europe/Brussels time: Saturday XX:XX (GMT XX:XX)
  • Odd week: America/Chicago: Saturday XX:XX (GMT XX:XX)

Restart

After tournament is over, the servers is frozen and will be totally cleared up for next start