Hero

From 1100ad

(Difference between revisions)
m (artifact link)
(added possibility to purchase a hero with diamonds, also did some spelling changes)
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{{Header|Menu=[[Troops|Back to Troops]]}}
{{Header|Menu=[[Troops|Back to Troops]]}}
=Hero=
=Hero=
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*You get one (1) <b>free</b> hero.
+
*You get one (1) <b>free</b> hero (i.e. without any upkeep costs)
*You may get another free hero via a [[Kingdom_Events|Kingdom Event]]
*You may get another free hero via a [[Kingdom_Events|Kingdom Event]]
 +
*You may also buy a free hero with [[diamonds]]
*You may buy additional heroes in the [[Tavern]]
*You may buy additional heroes in the [[Tavern]]
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**You can also purchase hero's in the [[Tavern]] from other players
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**You can also purchase heroes in the [[Tavern]] from other players
*A hero is able to equip and use [[Artifacts]]
*A hero is able to equip and use [[Artifacts]]
=[[Hero Skills|Skills]]=
=[[Hero Skills|Skills]]=
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Each level in skills, requires an equal amount of skill points.<br /><small>Ex: A level 1 skill requires 1 Skill point, A level 2 skill requires 2 skill points (3 total), and level 3 requires 6 total skill points.</small>
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Each level in skills requires an equal amount of skill points.<br /><small>Ex: A level 1 skill requires 1 skill point, a level 2 skill requires 2 skill points (3 total), and level 3 requires 6 skill points in total.</small>
{{:Hero Skills}}
{{:Hero Skills}}

Revision as of 03:15, 25 January 2011

Back to Troops Last Edited: 25.1.2011 by Joraal
None

Hero

  • You get one (1) free hero (i.e. without any upkeep costs)
  • You may get another free hero via a Kingdom Event
  • You may also buy a free hero with diamonds
  • You may buy additional heroes in the Tavern
    • You can also purchase heroes in the Tavern from other players
  • A hero is able to equip and use Artifacts

Skills

Each level in skills requires an equal amount of skill points.
Ex: A level 1 skill requires 1 skill point, a level 2 skill requires 2 skill points (3 total), and level 3 requires 6 skill points in total.

File:skill_leadership3.jpg
+10%+25%+45%
Leadership – Increases the amount of units in an army able to attack at the same time .
File:skill_logistics3.jpg
+10%+25%+45%
Logistics – Speeds up army movement within a valley.
File:skill_pathfinding3.jpg
-10%-25%-45%
Pathfinding – Speeds up army movement in cities.
File:skill_scouting3.jpg
+1+2+3
Scouting – Increases hero's line of sight.
File:skill_knowledge3.jpg
+5%+10%+20%
Knowledge – Speeds up the hero's experience gain.
File:skill_defender3.jpg
+10%+15%+25%
Defender – Increases army defense.
File:skill_archery3.jpg
+10%+25%+45%
Archery – Increases attack power of ranged units.
File:skill_fighter3.jpg
+10%+25%+45%
Fighter – Increases melee units' attack power.
File:skill_cavalry3.jpg
+10%+25%+45%
Cavalry - Increases cavalry attack power.
File:skill_ballistics3.jpg
+10%+25%+45%
Ballistics – Increases the attack power of machines.
File:skill_healing3.jpg
0-200-400-80
Healer - Revives a number of troops after returning from a campaign.
File:skill_artifact3.jpg
253035
Artificer - Increases the amount of artifacts the hero can store. Also, reduces upkeep coasts of non "one time use" artifacts.

Levels

The multiplicator is 1.3 for each hero level, starting with 169 experience points to reach the second one.

</noinclude>

Level Required XP
1 0
2 169
3 219
4 285
5 371
6 482
7 627
8 815
9 1,060
10 1,378
11 1,792
12 2,329
13 3,028
14 3,937
15 5,118
16 6,654
17 8,650
18 11,245
19 14,619
20 19,004
Level Required XP
21 24,706
22 32,118
23 41,753
24 54,280
25 70,564
26 91,733
27 119,253
28 155,029
29 201,538
30 261,999
31 340,599
32 442,779
33 575,613
34 748,296
35 972,786
36 1,264,621
37 1,644,008
38 2,137,210
39 2,778,374
40 3,611,886
Level Required XP
41 4,695,452
42 6,104,087
43 7,935,313
44 10,315,908
45 13,410,680
46 17,433,884
47 22,664,049
48 29,463,264
49 38,302,243
50 49,792,916
51 64,730,791
52 84,150,028
53 109,395,037
54 143,213,548
55 184,877,612
56 240,340,896
57 312,443,165
58 406,176,115
59 528,028,950
60 686,743,635


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