Hero

From 1100ad

(Difference between revisions)
m
Line 29: Line 29:
|-
|-
| align="center" | [[Image:Scouting3.jpg]]<br>Scouting
| align="center" | [[Image:Scouting3.jpg]]<br>Scouting
-
| Larger range of sight for hero. Master Scouting gives 4 spaces of sight.
+
| Larger range of sight for hero
|-
|-
| align="center" | [[Image:Knowledge3.jpg]]<br>Knowledge
| align="center" | [[Image:Knowledge3.jpg]]<br>Knowledge
Line 50: Line 50:
|-
|-
| align="center" | [[Image:Healing3.jpg]]<br>Healing
| align="center" | [[Image:Healing3.jpg]]<br>Healing
-
| Revives some "killed" troops when returning from campaign
+
| Revives some "killed" troops
|-
|-
| align="center" | [[Image:Artifacts3.jpg]]<br>Artifacts  
| align="center" | [[Image:Artifacts3.jpg]]<br>Artifacts  

Revision as of 08:22, 17 May 2010

Back to Troops Last Edited: 17.5.2010 by skullbotrock
None

Hero

  • You get one (1) free hero.
  • You may buy additional heroes in the Tavern
    • You can also purchase hero's in the Tavern from other players
  • Both options to get more heroes cost gold
  • Hero's can level up and gain Skill Points (1 per level)
    • A hero's level up (exp) chart will be available at a later date
  • Skills work in 4 different stages
    1. None: You do not have the skill
    2. Novice (I): You have the first level of the skill. (1 Skill Point)
    3. Expert (II): You have the second level of the skill. (2 Skill Points/3 Total)
    4. Master (III): You have the final level of the skill. (3 Skill Points/6 Total)
    • It takes 6 levels to level up a single skill
    • Currently, level 72 is the level needed to max ALL skills

Skills

More skill details coming soon.
Better layout/design coming soon
Image:Leadership3.jpg
Leadership
More units attack at a time
Image:Logistics3.jpg
Logistics
Faster movement in valley
Image:Pathfinding3.jpg
Pathfinding
Faster movement in town
Image:Scouting3.jpg
Scouting
Larger range of sight for hero
Image:Knowledge3.jpg
Knowledge
More knowledge for the hero per kill
Image:Defender3.jpg
Defender
Increases units Health
Image:Fighter3.jpg
Fighter
Increases Melee units damage
Image:Archery3.jpg
Archery
Increases Ranged units damage
Image:Cavalry3.jpg
Cavalry
Increases Mounted units damage
Image:Ballistics3.jpg
Ballistics
Increases Machine units damage
Image:Healing3.jpg
Healing
Revives some "killed" troops
Image:Artifacts3.jpg
Artifacts
Info Coming Soon (Allows more storage for artifacts)

Exp Chart

Coming Soon

Back to Troops