Template:Building Body

From 1100ad

Revision as of 14:02, 17 May 2012 by crimson (Talk | contribs)
HomeTroop BodyMercenary Body Last Edited: 17.5.2012 by crimson
None


Building Chart

{{{Level}}} {{{Move}}} {{{Rate}}} {{{Health}}} {{{Req}}}
1 - - - - - - - - - - -
2 - - - - - - - - - - -
3 - - - - - - - - - - -
4 - - - - - - - - - - -
5 - - - - - - - - - - -
6 - - - - - - - - - - -
7 - - - - - - - - - - -
8 - - - - - - - - - - -
9 - - - - - - - - - - -
10 - - - - - - - - - - -
11 - - - - - - - - - - -
12 - - - - - - - - - - -
13 - - - - - - - - - - -
14 - - - - - - - - - - -
15 - - - - - - - - - - -
16 - - - - - - - - - - -
17 - - - - - - - - - - -
18 - - - - - - - - - - -
19 - - - - - - - - - - -
20 - - - - - - - - - - -

Parameters

  • Notes
  • Rate: Modifier (ex: Build Rate)
  • C: Uses Coal (Y/N)
  • I: Uses Iron (Y/N)
  • S: Uses Stone (Y/N)
  • W: Uses Wood (Y/N)
  • L: Uses Lime (Y/N)
  • P: Uses Population (Y/N)
  • G: Uses Gold (Y/N)
  • M: Uses Move cost (Y/N)
  • B: Uses Rate (Y/N)
  • H: Level specific HP (Y/N)
  • R: Has Requirements (Y/N) (Most Do)
  • Levels: The amount it uses / Building Bonus / Building Requirements
Usage
{{Building Body 
| Notes=
| ML= Max level
| Level=Name column 'Level'
| Move=Name column 'Move cost'
| Rate=Name column 'Rate'
| Health=Name column 'Health'
| Req=Name column 'Requirements'
| C=Y
| I=Y
| S=Y
| W=Y
| L=Y
| P=Y
| G=Y
| M=Y
| B=Y
| H=Y
| R=Y

|C1=
|C2=
|C3=
|C4=
|C5=
|C6=
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|C20=

|I1=
|I2=
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|I19=
|I20=

|S1=
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|W1=
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|L1=
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|P1=
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|G1=
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|M1=
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|%1=
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|H1=
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|R1=
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|R19=
|R20=
}}