Hero Skills
From 1100ad
Last Edited: 8.11.2010 by Sigmund | |
Hero Skills
Hero skills can improve the hero in areas like battle, movement and development .
Each skill has 3 stages:
None |
Novice |
Expert |
Master |
Novice skill requires one advance point,
Expert skill requires two advance points,
Master skill requires three advance points.
Therefore, to fully upgrade a skill requires six advance points.
What do these skills do?
Skills increase the power of units in the same army as the hero. For example, If a hero has master archery, all archers in that army do 45% more damage.
You can view your hero's skills in the castle or the tavern. In the castle you can also exchange artifacts between heroes, and exchange your skills for free advance points. This costs 10 Gold per level.
Skill Statistics:
Skills only ever affect the army the hero is travelling in. The only exception to this is logistics which affects the whole campaign.
Multiple heroes:
Only three heroes with the same skill can be effectively used in an army.
The first hero uses the skill at 100%,
The second hero works at 60%,
The third hero works at 20%,
Any other heroes have no effect.
For instance, If you have three heroes in an army with master archery, the archery bonous is better than with 1 hero. However, it is less than 3x the bonous. if you add another hero with master archery, it will make no difference.