Kingdom Events
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Revision as of 00:52, 17 May 2010 by feildmaster (Talk | contribs)
Home | Last Edited: 17.5.2010 by feildmaster |
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With build #777 (lucky 7's) We now have Kingdom Events.
- Each event has 3 options
- You can delay the event for up to 3 days
- If you do not select an option the first option will be taken
- Rebels spawn in your strongest city (Unconfirmed, seems to be the case)
- Work rates do effect all cities
The following events can happen
Contents |
Troops want to join you
Content text missing
- Decline
...
- Accept Troops
...
- Pay (15 or 5) gold to bring in another group of strangers wanting to join.
...
Hero wants to join you
- Free until death
No more details available at this time
*Guesses at options:*
- Accept to join
- Turn away
- Bribe for better hero (Random Guess)
Revolt in city
Content text missing
- Accept demands
...causing 25% resource extraction rate decrease for 5 days.
- Suppress Revolt
...
Troops that spawn: (average of 200 troops) - Bribe
Costs: 50
Civil war in city
My majesty, our kingdom never looked so weak! We have found enemy spies, supporting national and patriotic rebel fractions in our cities! I have contacted the aristocracy, and can suggest you to lower resources extraction rate in our cities. We are standing at the edge of a civil war!
- Accept demands
Lower work rate in all cities, causing 25% resource extraction rate decrease for 5 days. Your citizens will be happy with that and will not support rebel fractions
- Suppress Revolt
Suppress the rebels. A civil war will start with revolting troops in all our cities, we will need to destroy them
Troops that get spawned: - Bribe
Bribe supporting aristocracy and rebel fraction leaders to stop revolting. Costs: 150
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