Kingdom Events
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Revision as of 09:43, 15 May 2010 by feildmaster  (Talk | contribs)
				
			| Home | Last Edited: 15.5.2010 by feildmaster | 
| Beta | Beta Only Content The data on this page is currently only on the Beta server. | 
With build #777 (lucky 7's) We now have Kingdom Events.
- Each event has 3 options
- You can delay the event for up to 3 days
- If you do not select an option the first (most reasonable option) will be taken
 
- Events effect ALL cities
The following events can happen
| Contents | 
Troops want to join you
No details yet
*Guesses at options:*
- Allow them to join
- Deny them to join
- Make them fight you (Random guess)
Hero wants to join you
- Free until death
No more details available at this time
*Guesses at options:*
- Accept to join
- Turn away
- Bribe for better hero (Random Guess)
Revolt in city
Content text missing
- Accept demands...causing 25% resource extraction rate decrease for 5 days.
- Suppress Revolt...
 Troops that spawn:
- BribeCosts: 50 
Civil war in city
My majesty, our kingdom never looked so weak! We have found enemy spies, supporting national and patriotic rebel fractions in our cities! I have contacted the aristocracy, and can suggest you to lower resources extraction rate in our cities. We are standing at the edge of a civil war!
- Accept demandsLower work rate in all cities, causing 25% resource extraction rate decrease for 5 days. Your citizens will be happy with that and will not support rebel fractions
- Suppress RevoltSuppress the rebels. A civil war will start with revolting troops in all our cities, we will need to destroy them
 Troops that get spawned:
- BribeBribe supporting aristocracy and rebel fraction leaders to stop revolting. Costs: 150 
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