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Adventure Huts
From 1100ad
Revision as of 05:36, 6 September 2011 by
Joraal
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Troops
Last Edited: 6.9.2011 by
Joraal
None
Adventure Huts
Abandoned mines
Monster Cave
Barbarian settlement
Druid Temple
Blackrock Castle
abandoned university
These locations cannot be captured
Notes:
Movement in all adventure huts is massively hindered by rocks and/or trees.
All huts house different types of aggressive
marauders
, which will appear randomly and may even pop up directly under a player's army.
The stronger the armies of all players (regardless if they're allied or not), the bigger the marauder armies will be.
Defeating a marauder army may be rewarded with an
artifact
.
There is an explorable area of 3x3 cells located at the center of each adventure hut.
Exploring needs a hero and may take less than 30 minutes to 24 hours, depending on the previous exploration.
Two in three explorations are rewarded with e.g. resources, hero experience, or even a permanent increase of the hero's attack power or hit points.
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