Builds

From 1100ad

Revision as of 17:40, 4 August 2009 by Vjaka (Talk | contribs)

Contents

Server details

Builds that are installed on game servers:

  • Beta: #393
  • Crusade: #391
  • Grail: #389

Note, that build number will probably never be the same like it is listed on build details, since it is incremented each time when a build is installed, so installing same build (1) to 3 servers will lead that they will have builds 1,2 and 3 installed.

Builds details

#394 (current)

  • fixed exchange when no storehouse exists
  • fixed incorrect campaign color when sending attacks from vassal
  • fixed ranged army not attacking opponent when aggression does not allow it to move towards even if it can reach it while shooting
  • army maximal ai control delay increased to 15 minutes

#392 (2009/07/31)

  • server ident (beta,crusade,grail) will be prepended to sms notification
  • do not record campaigns to my cities as last campaigns
  • city gates (passable by all city defenders)

#384 (2009/07/31)

  • several critical exceptions in tactics fixed
  • darkshooter unit added to blackrock castle location
  • balance update: penalty vs royal guard = bad for horseman, knight, archers, horse archers. penalty vs pikeman = bad for horse archer. pikeman gets stronger.
  • merging combat logs when previous record was similar
  • adventure hut location units should try more ranged attacks

#374 (2009/07/28)

  • fixed tutorial when killing wolfs being far too strong
  • balance update: slaves are weaker now
  • translation update: lv,ro
  • tavern tab with armies show information from all cities

#371 (2009/07/23)

  • fixed dropping resources to vassal city
  • fixed multiple issues with Chrome and Safari browsers
  • translation update: ro,el,ja
  • added active battles panel showing in tactical screen