Artifacts
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- | {{Artefact|Image=a1_shield1.jpg|Name=Shoulder Leather Flap |Text=Extra leather light shield for infantry.<br/><br/><br>|Bonus='''Bonus to the soldiers:''' "Barbarian, Man-at-arms, Pikeman, Royal Guard, Swordsman" - Life + | + | {{Artefact|Image=a1_shield1.jpg|Name=Shoulder Leather Flap |Text=Extra leather light shield for infantry.<br/><br/><br>|Bonus='''Bonus to the soldiers:''' "Barbarian, Man-at-arms, Pikeman, Royal Guard, Swordsman" - Life +1<br>'''Time effect:''' 1 hour}}</td><td width="4%"></td> |
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- | <td>{{Artefact|Image=a1_arrows1.jpg|Name=Bundle of Arrows|Text=Light arrows for archers of all types.<br/><br/><br>|Bonus='''Bonus to the soldiers:''' "Archer, Norman Archer, Horse Archer, Ranger" - Attack +1<br>'''Do not compatible with:'''Mercenaries Arrows , Poisoned Arrows <br>'''Time effect:''' 1 hour}}</td><td></td> | + | <td>{{Artefact|Image=a1_arrows1.jpg|Name=Bundle of Arrows|Text=Light arrows for archers of all types.<br/><br/><br>|Bonus='''Bonus to the soldiers:''' "Archer, Norman Archer, Horse Archer, Ranger" - Attack +1<br>'''Do not compatible with: '''Mercenaries Arrows , Poisoned Arrows <br>'''Time effect:''' 1 hour}}</td><td></td> |
<td>{{Artefact|Image=A3_roastmeat.jpg|Name=Roasted meat|Text=Eating well before moving to march - a guarantee that army will reach distance more quickly.<br>|Bonus='''Bonus skills:'''<br>Logistics 15%, Pathfinding 15%<br>'''Time effect:''' 8 hours}}</td></tr> | <td>{{Artefact|Image=A3_roastmeat.jpg|Name=Roasted meat|Text=Eating well before moving to march - a guarantee that army will reach distance more quickly.<br>|Bonus='''Bonus skills:'''<br>Logistics 15%, Pathfinding 15%<br>'''Time effect:''' 8 hours}}</td></tr> | ||
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- | <td>{{Artefact|Image=a3_arrows3.jpg|Name=Mercenaries Arrows|Text=Sharpened arrowheads of thin solid steel made specifically for the mercenaries, who often fought with armored knights.|Bonus='''Bonus to the soldiers:''' "Norman Archer, Horse Archer" - Attack +3<br>'''Do not compatible with:'''Poisoned Arrows , Bundle of Arrows <br>'''Time effect:''' 1 hour}}</td><td></td> | + | <td>{{Artefact|Image=a3_arrows3.jpg|Name=Mercenaries Arrows|Text=Sharpened arrowheads of thin solid steel made specifically for the mercenaries, who often fought with armored knights.|Bonus='''Bonus to the soldiers:''' "Norman Archer, Horse Archer" - Attack +3<br>'''Do not compatible with: '''Poisoned Arrows , Bundle of Arrows <br>'''Time effect:''' 1 hour}}</td><td></td> |
<td>{{Artefact|Image=A3_bagsilver.jpg|Name=Bag of silver|Text=About dreams spoil any soldier, but even several silver coins, spent away in tavern, well raise the mood before battle. Onward! On new feats in glory of the lord!|Bonus='''Bonus skills:'''<br>Leadership 15%<br>'''Time effect:''' 8 hours}}</td></tr> | <td>{{Artefact|Image=A3_bagsilver.jpg|Name=Bag of silver|Text=About dreams spoil any soldier, but even several silver coins, spent away in tavern, well raise the mood before battle. Onward! On new feats in glory of the lord!|Bonus='''Bonus skills:'''<br>Leadership 15%<br>'''Time effect:''' 8 hours}}</td></tr> |
Revision as of 13:48, 29 March 2012
<< Back | Last edit: 29.3.2012 by user Cathrine |
Contents |
Artefacts
Artefacts are the items that alter the certain characteristics of a hero or of his army temporarily or permanently.
- One can get the artefacts fighting against NPC- armies in Adventure Huts and in some Mercenary Camps. The probability of an artefact dropping and its type is random in nature. The type of the artefacts dropping depends on the type of the adventure hut/mercenary camp. The more difficult the place, the higher the probability of getting a high-level artefact.
- Some artefacts can be received as a contribution from the inhabitants of the mercenary camp that you control. Once a week or two you can get incoming mail with the offerings.
- The use of several identical artefacts of temporary effect will not multiply the desired characteristic but will simply extend the duration of its effect. For instance, if you have used 3 water bottles you will not get 3 times 5% as a bonus to logistics and path-finding for 1 hour, but only the 5% logistics/path-finding bonus for 3 hours (and not 1 hour).
The Temporary Effect Artefacts
The artefacts of this type are one-off things; they only work their effect for a limited amount of time counting from the moment they are activated. Once this artefact is activated it disappears and its icon is moved to the list of the hero’s skills; if you move your cursor over the icon you will see the description of the artefact effect and the time of effect left on timer. Also, you can trace the time of effect left by looking at the thin line over the artefact icon that goes shorter as times passes.
Shoulder Leather Flap
Extra leather light shield for infantry. Bonus to the soldiers: "Barbarian, Man-at-arms, Pikeman, Royal Guard, Swordsman" - Life +1 Time effect: 1 hour |
Wine Barrel
The local tribes are preparing strong red wine for the holidays and raising morale in the battle. Bonus skills: Leadership 10% Time effect: 2 hours | |
Reinforced Shoulder Flap
Extra leather reinforced shield for infantry. Bonus to the soldiers: "Barbarian, Man-at-arms, Pikeman, Royal Guard, Swordsman" - Life +2 Time effect: 2 hours | Water bottles
The best way to restore and increase the speed of movement of the army. Bonus skills: Logistics 5%, Pathfinding 5% Time effect: 1 hour | |
Sharpening Stones
Used for sharpening and restoring cutting edge weapons. Effectively apply before the upcoming battle. Bonus to the soldiers: "Barbarian, Teutonic knight, Horseman, Knight Templar, Pikeman, Royal Guard, Highwayman, Swordsman" - Attack +1 Time effect: 1 hour | Leather Boots
Sturdy leather boots, replace worn-out, and increase the speed of movement of the army. Bonus skills: Logistics 10%, Pathfinding 10% Time effect: 4 hours | |
Bundle of Arrows
Light arrows for archers of all types. Bonus to the soldiers: "Archer, Norman Archer, Horse Archer, Ranger" - Attack +1 Do not compatible with: Mercenaries Arrows , Poisoned Arrows Time effect: 1 hour | Roasted meat
Eating well before moving to march - a guarantee that army will reach distance more quickly. Bonus skills: Logistics 15%, Pathfinding 15% Time effect: 8 hours | |
Mercenaries Arrows
Sharpened arrowheads of thin solid steel made specifically for the mercenaries, who often fought with armored knights. Bonus to the soldiers: "Norman Archer, Horse Archer" - Attack +3 Do not compatible with: Poisoned Arrows , Bundle of Arrows Time effect: 1 hour | Bag of silver
About dreams spoil any soldier, but even several silver coins, spent away in tavern, well raise the mood before battle. Onward! On new feats in glory of the lord! Bonus skills: Leadership 15% Time effect: 8 hours | |
Barbarian battle axes
The Barbarians since childhood learned how to use the axe for all events of the lifes: chopping, construction, hunting, but only the most strong and deft warriors can fight with battle axe. Bonus to the soldiers: "Barbarian" - Attack +3 Time effect: 8 hours | Walnut Oil
Since ancient times believed that walnuts are the most wonderful and most valuable of all of its kind. This is one of the wonders created by nature. Bonus skills: Knowledge 100% Time effect: 120 hours | |
Horseshoes
New horseshoes increase the effectiveness and speed of cavalry in battle. Bonus to the soldiers: "Teutonic knight, Hospitaller Knight, Horseman, Highwayman, Knight Templar, Knight" - Movement delay --5%, Attack +1 Time effect: 1 hour | Pomegranate Juice
Roman and Greek physicians believed pomegrenades very valuable fruit. Pomegranate juice is used for the treatment of many diseases, including those commonly seen in the campaigns, like dysentery, severe fever, bleeding. Bonus skills: Logistics 25%, Pathfinding 25% Time effect: 4 hours | |
"Heulbolzen" Crossbow Bolts
Well balanced crossbow bolts used by Teutonic Order. During the flight the bolt makes whistling sound, frightening the enemies. Bonus to the soldiers: "Marksman" - Attack +2 Time effect: 1 hour | Small Elixir of Inspiration
The Elixir of Inspiration is made of green leaves borage and spiced up with honey, ginger and belladonna; gives the inspiration that influx the hero`s heart. Bonus to parameters: Attack +3 Time effect: 8 hours | |
Shield of Avalon Palace Guards
Heavy shield spearmen made from massive steel and iron items, wood and leather, and sometimes entire shield weighed about 10 kilograms and was very durable. Bonus to the soldiers: "Pikeman, Royal Guard" - Life +5 Time effect: 10 hours | Elixir of Inspiration
The Elixir of Inspiration is made of borage, honey and green leaves, spiced up with ginger and belladonna; gives the inspiration that influx the hero`s heart. Bonus to parameters: Attack +5 Time effect: 24 hours | |
Shield of Colmberg Castle
Very durable, high-quality shields for the infantry from the forge masters of castle Colmberg. Rumor has it that from the castle, there was stolen a small batch of shields. Bonus to the soldiers: "Man-at-arms, Swordsman" - Life +4 Time effect: 10 hours | Small Potion of Mandrake
The mandrake is a poisonous, narcotic plant associated with medieval Witchcraft and sorcery, and believed to be the most magical of all plants and herbs. Bonus to parameters: Life +3 Time effect: 8 hours | |
Breast shield
Some mercenaries use the breast shields as discriminating sign and additional protection. Bonus to the soldiers: "Man-at-arms, Barbarian, Norman Archer, Royal Guard" - Life +3 Time effect: 8 hours | Potion of Mandrake
The mandrake is a poisonous, narcotic plant associated with medieval Witchcraft and sorcery, and believed to be the most magical of all plants and herbs. Bonus to parameters: Life +5 Time effect: 24 hours | |
Leather Leggings
Basic protection for the legs of riders. Bonus to the soldiers: "Teutonic knight, Horse Archer, Hospitaller Knight, Horseman, Knight Templar, Highwayman, Knight" - Life +2 Time effect: 1 hour | Great Potion of Mandrake
The mandrake is a poisonous, narcotic plant associated with medieval Witchcraft and sorcery, and believed to be the most magical of all plants and herbs. Bonus to parameters: Life +10 Time effect: 120 hours | |
Poisoned Arrows
A small batch of poisoned arrows were secretly imported by traders from Greece. To manufacture the deadly poison arrows used snakes - poison maintains its properties, even when dried.Snake venom caused a slow outflow of dense, very dark blood in place of injury. Bonus to the soldiers: "Norman Archer, Ranger" - Attack +5 Time effect: 1 hour Do not compatible with: Mercenaries Arrows , Bundle of Arrows | Hop Honey
The chronicles first mentioned it in 920. In a mixture of honey and fruit juice before the fermentation of added hops. As a result, honey is made more robust and use it to be already in its third year. Artifact adds +10% to the current experiences of the hero, but within no less than 1000 and not more than 50,000 points of experience. Bonus to parameters: Experience +10% (instant) Time effect: 6 hours Requirements parameters: Level 5 Penalties troops: Hero - Movement delay 95% | |
English longbows
The English longbow, also called the Welsh longbow, is a powerful tall type of medieval longbow about 6 ft (1.83 m) long used by the English and Welsh for hunting and as a weapon in medieval warfare. These bows were usually made of yew and were very effective at long range. Bonus to the soldiers: "Archer, Longbowman" - Attack +4 Time effect: 24 hours Requirements parameters: Level 7 | Slings with Lead Bullets
This type of weapon was once very popular amongst the soldiers of ancient Assyria, Persia, Greece, Rome and Carthage. Despite the fact that bow is a more accurate weapon, in air, during all the flight phases, sling shots made of lead are much deadlier than arrows. Bonus to the soldiers: "Footpad" - Range +1, Attack +1 Time effect: 24 hours Requirements parameters: Level 2 | |
Viking battle axes
Despite the fact that almost all of Scandinavia is Christianized now, there are still warriors loyal to the Old Ways, the ones who fight with shield and battle axe, giving their lives for Odin and dying with weapons in their hands, so that they could reach Valhalla. Bonus to the soldiers: "Man-at-arms" - Attack +2 Time effect: 24 hours Requirements parameters: Level 7 | Arabian Cavalry Sword
This type of sword is often used in regular cavalry units of Persian and Ayyubid armies. The blade of the sword is very similar to one of shamshir – the traditional Persian weapon, but it is less curved. This weapon is suited for fighting infantry while being mounted, it is fast and lethal. Bonus to the soldiers: "Horseman" - Attack +3 Time effect: 4 hours Requirements parameters: Level 7 | |
Short composite bows
A composite bow is a bow made from disparate materials laminated together, usually applied under tension. Different materials are used in order to take advantage of the properties of each material. The main superiority of composite bows over self-bows is their combination of smaller size with high power Bonus to the soldiers: "Ranger" - Range +1, Attack +4 Time effect: 24 hours Requirements parameters: Level 7 | Welsh elm bows
This type of bow was first used in masses during the Anglo-Saxon invasion of Wales. Welsh archers, firing from a safe location drove the English men back, causing them to retreat. Welsh elm bows are shorter, rougher and technically distinct from classic English yew longbows, but are still very effective. Bonus to the soldiers: "Norman Archer" - Attack +2 Time effect: 24 hours Requirements parameters: Level 7 | |
Genoese crossbows
The Genoese crossbowmen came to prominence during the First Crusade, when the Genoese commander used them in the course of the siege of Jerusalem. This event is believed to be the cornerstone of glory and good reputation earned by these men, which made them one of the most respected military corps in whole Europe. These weapons are precise copies of ones used by the Genoese crossbowmen. Bonus to the soldiers: "Marksman" - Attack +2 Time effect: 24 hours Requirements parameters: Level 7 |
The Permanent Effect Artefacts
The permanent artefacts should be put on your hero so they are activated.
- Any one hero can use up to 2 artefacts of this type at any given time: one defence artefact in his/her left hand and one attack artefact in the right hand. It is impossible to use 2 swords or 2 shields simultaneously; it is also impossible to use to hero’s diaries at the one and the same time.
- Each putting-on-hero wears the artefact down by 4 units. The removal of the artefact from the hero does not change its condition.
- The artefact is worn gradually all the time that it is on the hero – 4 units per day.
- The Artificer skill of the hero allows for the reduced wear when the artefact is put on the hero as well as the daily wear of the artefact down to 1 unit.
- Artefacts can be of the different quality; for instance, the hero’s diary has the quality = 100, i.e. 1 unit of wear equals 1% of wear in this case. Other artefacts can prove to be sturdier than that.
- You can see the condition of the artefact by moving your cursor over the thin coloured band right over the artefact icon.
- N.B.: only new artefacts can be sold at the auction. Once you have used your artefact on your hero you won’t be able to sell it anymore due to the slight but still present wear and tear.
Sword of the Crusader
Personal weapon of each worthy knight of the Order. Bonus to parameters: Attack +3 Bonus to the soldiers: "Teutonic knight" - Attack +1 Requirement slot: Right hand |
Diary of a Hero
Records of conducted campaigns to help the leader to accumulate the experience. Bonus skills: Knowledge 20% Requirement slot: Left hand | |
Poleaxe of the dark knights
Aggressive power of the poleaxe is more, than the sword, but maneuverability of it vastly exceeds the axe. To learn to use a poleaxe, you need good preparation and great physical power. Bonus to parameters: Attack +8 Bonus to the soldiers: "Barbarian, Highwayman" - Attack +1 Requirements parameters: Level 20, Attack 5 Requirement slot: Right hand |
Spike Shield
Massive spike shield used to protect the infantry from the cavalry. The shield is equipped with inspection holes for the eyes and below the shield attached iron spikes, which rests in the ground to give the shield more stability. Bonus to parameters: Life +7 Bonus to the soldiers: "Pikeman, Royal Guard" - Life +3 Requirements skills: Defender 2 Requirements parameters: Attack 3, Life 4 Requirement slot: Left hand | |
Shield of The Lion
The shield decorated by rare mintage, the lion - a symbol of power and nobility of the knights. The Leader, skilfully having shield, drills the skills of protection subordinated in its armies. Bonus to parameters: Life +8 Bonus to the soldiers: "Teutonic knight, Hospitaller Knight, Horseman, Knight Templar, Knight" - Life +3 Requirements skills: Defender 2 Requirements parameters: Level 20, Life 3 Requirement slot: Left hand | Shield of The Rising Sun
Exclusive work for captain of guards royal palace. Leader, having this shield, will gets special respect and attention of mercenaries. Bonus to parameters: Life +10 Bonus to the soldiers: "Royal Guard" - Life +5 Requirements skills: Defender 2 Requirements parameters: Level 20, Life 4 Requirement slot: Left hand | |
Sword "Valcroze"
Very expensive good long sword, making it accessible only to wealthy knights. The sword has always been at his owner, and it can easily identify with the person of a social level status. The sword is made to order one of the richest aristocrats in blacksmith of Castle Valcroze. Bonus to parameters: Attack +4 Bonus to the soldiers: "Teutonic knight, Horseman, Swordsman" - Attack +2 Requirements skills: Fighter 1, Cavalry 1 Requirements parameters: Level 15 Requirement slot: Right hand | Sword of the Fallen Knights
Richly decorated, a large two-handed sword knight-apostate who has left his Order, renounced the faith and embarked on robbery and looting. Weapons are considered to be cursed, and the church treats all apostates alike: Templars hunt them to bring to justice. Bonus skills: Fighter 10% Bonus to parameters: Attack +12 Bonus to the soldiers: "Fallen Knight" - Attack +3 Requirements skills: Fighter 2 Requirements parameters: Level 20 Requirement slot: Right hand | |
Holy Bible
The Path of Faith of real knight begins with The Bible. Read Holy Bible and pray to enlighten, to strengthen faith, the spirit of hero and army morale. Bonus skills: Leadership 20%, Knowledge 10% Requirements skills: Knowledge 2 Requirement slot: Left hand | Vitruvius. «Siege Weapons»
In his treatise The Roman engineer and architect Vitruvius gives technical details of catapults, ballistas and how to effectively launch stones from 0.6 kg to the weight of 3 talent. (Anon: Talent ~ 26 kg). Bonus skills: Ballistics 20%, Knowledge 10% Requirements skills: Knowledge 2, Ballistics 1 Requirement slot: Left hand | |
Teutonic Knights Shield
This triangular Norman shield is made of wood and covered with iron. Its surface is painted white and has a black cross of size of a shield on top of it. This type of shield can only be obtained by a member of Teutonic Knights order. Bonus skills: Defender 20% Bonus to parameters: Life +7 Bonus to the soldiers: "Teutonic knight" - Life +4, Morale +1.65 Requirements skills: Defender 3, Leadership 1 Requirements parameters: Level 10 Requirement slot: Left hand | Correspondence with the Pope
This package of documents is your personal correspondence with the Pope. The letters tell the reader about some kind of business concerning the kingdom. Correspondence itself is of a friendly nature, which demonstrates that His Holiness favors you. Bonus skills: Leadership 20% Requirements skills: Knowledge 3, Leadership 3 Requirements parameters: Level 25 Requirement slot: Left hand | |
Hippocrates. «On suffering»
Collection of information about diseases, treatment and diet, you need to know how to help yourself with the disease and to understand the prescription. Contents of the book in brief: after specifying the causes of diseases, which lead to changes in mucus and bile, a detailed description of various diseases with an indication of how to treat them. Bonus skills: Healing 20%, Knowledge 10% Requirements skills: Knowledge 2, Healing 1 Requirement slot: Left hand | The Book of Healing
The books itself is a medical treatise of a famous Arabian healer Ibn Sina, who is known as Avicenna in Europe. In Latin, the book`s name is Sufficentia; it gives the European society a glance at common and not so common knowledge of healing known to the Arabian world. Bonus skills: Healing 30% Requirements skills: Knowledge 2, Healing 3 Requirements parameters: Level 15 Requirement slot: Left hand | |
University Diploma
This richly decorated diploma was given to your hero upon his graduation of university of France. The document testifies to the fact of great scholarship of your faithful servant and his abilities to find most profitable and unexpected solutions in different situations. Bonus skills:: Knowledge 40% Requirements skills: Knowledge 2 Requirement slot: Left hand |
The Festivity Artefacts
The festivity artefacts appear in the game at certain moments and for a limited amount of time. This usually happens on celebrations, holidays or in connection with some highlight events. The use of these artefacts brings you various bonuses. Just use the festivity artefact to activate it, or, ‘unwrap’ it, as it were – the kingdom event will follow to give you your bonus.
Halloween pumpkin
Pixie, kobold, elf, and sprite, all are on their rounds tonight; in the wan moon`s silver ray, thrives their helter-skelter play Time effect: 1 second |
Halloween pumpkin
Halloween surprise for Your Majesty. Time effect: 1 second | ||
Bust of Claudius II
An ancient piece of statuary that dates back to the days of the Roman Empire. This particular example represents the Roman Emperor Claudius II. It was probably stolen by barbarian tribes during the war with the Romans in this region and may cost a fortune if sold to a proper man. Some may wish to barter this piece for something of even greater value. Time effect: 1 second | Bust of Juno
An ancient piece of statuary that dates back to the days of the Roman Empire. This particular example represents the Roman Goddess of Love – Juno. It was probably stolen by barbarian tribes during the war with the Romans in this region and may cost a fortune if sold to a proper man. Some may wish to barter this piece for something of even greater value. Time effect: 1 second |
The Composite Artefacts
The composite artefacts are the rare items that the players can assemble from the ingredient items. Each composite artefact has the prescription of its own showing what ingredients are needed to assemble it successfully. The assembly takes place at the Blacksmith’s (or in other buildings during the theme holidays, for instance, in the Xmas Tree at the New Year’s Eve).
The composite artefacts come in two types: the permanent ones and the festivity ones. Both types can be assembled at any time at all providing you have all the ingredients it takes to put them together; still, the festivity ingredients will only be available in the game during the corresponding fest (simply put, for a limited period). Differently from the regular artefacts and ingredients, the composite artefacts are not found in any adventure hut and in any mercenary camp, too, for that matter.
The festivity
Ancient Frankish Crown
Some say that this ancient artifact used to belong to Charlemagne himself. The King of the Franks wore it on top of his head during his war campaigns. This item was considered to be lost for centuries and anyone who obtains it might count himself as a great ruler. You can use this type of artifact only once Requirements to create the following items: Gold Ingot x2 High Quality Iron Ingot x4 High Quality Wood Charcoal x1 Huge Ruby x1 Huge Sapphire x1 Flawless Emerald x1 Flawless Topaz x1 If you use - gives a +1 point to the city ownership. |
Ancient Viking Standard
Some say that such banners were used by Vikings during the conquest of Britannia in the early ages. The raven’s symbol embroidered on the standard is believed to refer to Odin and his ravens - Huginn and Muninn. Thus said, this makes this banner’s origin a Danish one. You can use this type of artifact only once Requirements to create the following items: Standard Shaft x1 Piece of Cloth x1 High Quality Wood Charcoal x1 High Quality Iron Ingot x1 Golden Strings x1 Cloth Dye x1 Hog-leather x1 Gold Ingot x1 If you use - gives a +1 vassal point. | |
Ring of King
A ring for the King. The jeweler who made it is talented man indeed. A fine crafted gold base is connected to a huge flawless sapphire in a very gentle and delicate matter. Requirements to create the following items: High Quality Iron Ingot x1 High Quality Wood Charcoal x1 Huge Sapphire x1 Gold Ingot x1 If you use - makes you choose hero a shareware. |
The permanent
Poisoned Arrows
A small batch of poisoned arrows were secretly imported by traders from Greece. To manufacture the deadly poison arrows used snakes - poison maintains its properties, even when dried. Requirements to create the following items: Bundle of Arrows x1 Pot of poison x1 Requirement building: Blacksmith - Level 3. |
The Ingredients
The ingredients represent another artefact/item type that can find their way into the hero’s inventory stock. The ingredients as such give no bonuses but are rather found in the composite artefact prescriptions, that is, they are used to assemble those. The assembly takes place in the dedicated building called the Blacksmith’s.
Golden Strings
These golden strings are not actually made of gold, they just inherit the color of the valuable metal and can be used as a decorative element for cloth, leather or even metal. |
Hog-leather
A fine hog-leather. It can be used to produce leather armor, saddles, strings and many more other valuable in everyday life things. | |
High Quality Iron Ingot
A regular iron ingot of good quality. | High Quality Wood Charcoal
This charcoal was made of high quality pine tree. |
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Cloth Dye
A regular cloth dye. This one particular exemplar is red. | Piece of Cloth
This piece of cloth is rather big in size and can be used for anything. |
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Gold Ingot
A regular gold ingot of good quality. | Standard Shaft
A proper shaft for a war banner. |
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Flawless Emerald
This emerald’s edges are perfect. It would cost a fortune on the market. | Flawless Topaz
This topaz’s edges are perfect. It would cost a fortune on the market. |
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Huge Sapphire
This beautiful gem of deep blue color glistens on the sun while you rotate it. Its size, which is very rare for a sapphire, suggests it costs a lot on the market. | Huge Ruby
This beautiful gem of juicy red color glistens on the sun while you rotate it. Its size, which is very rare for a regular ruby, suggests it costs a lot on the market. |
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Pot of poison
This poison is often poured into the wine. |
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