Siege of Jerusalem
From 1100ad
(Difference between revisions)
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* experts only! | * experts only! | ||
* no farms allowed, population given by castle | * no farms allowed, population given by castle | ||
+ | * very cheap to capture extra city | ||
+ | * all players have automatic gold professional account | ||
- | == Tournament | + | == Tournament details == |
- | + | * Jerusalem is located in 225|225 coordinates and it is giving +1 tournament point for player which controls it | |
+ | * Players that have most points at the server end are getting 2nd-10th place | ||
+ | * Player who is owning Jerusalem when server is ended takes 1st place | ||
+ | * no lord/vassal system is allowed | ||
== Joining rules == | == Joining rules == |
Revision as of 13:29, 21 January 2010
Contents |
Key features
- 10x troops movement in valley
- 5x morale multiplier when fighting
- 10x resources extraction (11x for wood and iron)
- faster training of troops, building housing
- other player city capture: 12h
- to win you must capture Jerusalem (located in 225|255 coordinates)
- experts only!
- no farms allowed, population given by castle
- very cheap to capture extra city
- all players have automatic gold professional account
Tournament details
- Jerusalem is located in 225|225 coordinates and it is giving +1 tournament point for player which controls it
- Players that have most points at the server end are getting 2nd-10th place
- Player who is owning Jerusalem when server is ended takes 1st place
- no lord/vassal system is allowed
Joining rules
TBD
Prizes
TBD
Gaming time
Start up
Tournament is started each Sunday at XX:XX GMT
Finish
Tournament is ended using 2 timezones:
- Even week: Europe/Brussels time: Saturday XX:XX (GMT XX:XX)
- Odd week: America/Chicago: Saturday XX:XX (GMT XX:XX)
Restart
After tournament is over, the servers is frozen and will be totally cleared up for next start