Builds
From 1100ad
(Difference between revisions)
Line 1: | Line 1: | ||
- | == #394 (current) == | + | == Server details == |
+ | Builds that are installed on game servers: | ||
+ | * Beta: #393 | ||
+ | * Crusade: #391 | ||
+ | * Grail: #389 | ||
+ | |||
+ | == Builds details == | ||
+ | === #394 (current) === | ||
* fixed exchange when no storehouse exists | * fixed exchange when no storehouse exists | ||
* fixed incorrect campaign color when sending attacks from vassal | * fixed incorrect campaign color when sending attacks from vassal | ||
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* army maximal ai control delay increased to 15 minutes | * army maximal ai control delay increased to 15 minutes | ||
- | == #392 (2009/07/31) == | + | === #392 (2009/07/31) === |
* server ident (beta,crusade,grail) will be prepended to sms notification | * server ident (beta,crusade,grail) will be prepended to sms notification | ||
* do not record campaigns to my cities as last campaigns | * do not record campaigns to my cities as last campaigns | ||
* city gates (passable by all city defenders) | * city gates (passable by all city defenders) | ||
- | == #384 (2009/07/31) == | + | === #384 (2009/07/31) === |
* several critical exceptions in tactics fixed | * several critical exceptions in tactics fixed | ||
* darkshooter unit added to blackrock castle location | * darkshooter unit added to blackrock castle location | ||
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* adventure hut location units should try more ranged attacks | * adventure hut location units should try more ranged attacks | ||
- | == #374 (2009/07/28) == | + | === #374 (2009/07/28) === |
* fixed tutorial when killing wolfs being far too strong | * fixed tutorial when killing wolfs being far too strong | ||
* balance update: slaves are weaker now | * balance update: slaves are weaker now | ||
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* tavern tab with armies show information from all cities | * tavern tab with armies show information from all cities | ||
- | == #371 (2009/07/23) == | + | === #371 (2009/07/23) === |
* fixed dropping resources to vassal city | * fixed dropping resources to vassal city | ||
* fixed multiple issues with Chrome and Safari browsers | * fixed multiple issues with Chrome and Safari browsers | ||
* translation update: ro,el,ja | * translation update: ro,el,ja | ||
* added active battles panel showing in tactical screen | * added active battles panel showing in tactical screen |
Revision as of 17:31, 4 August 2009
Contents |
Server details
Builds that are installed on game servers:
- Beta: #393
- Crusade: #391
- Grail: #389
Builds details
#394 (current)
- fixed exchange when no storehouse exists
- fixed incorrect campaign color when sending attacks from vassal
- fixed ranged army not attacking opponent when aggression does not allow it to move towards even if it can reach it while shooting
- army maximal ai control delay increased to 15 minutes
#392 (2009/07/31)
- server ident (beta,crusade,grail) will be prepended to sms notification
- do not record campaigns to my cities as last campaigns
- city gates (passable by all city defenders)
#384 (2009/07/31)
- several critical exceptions in tactics fixed
- darkshooter unit added to blackrock castle location
- balance update: penalty vs royal guard = bad for horseman, knight, archers, horse archers. penalty vs pikeman = bad for horse archer. pikeman gets stronger.
- merging combat logs when previous record was similar
- adventure hut location units should try more ranged attacks
#374 (2009/07/28)
- fixed tutorial when killing wolfs being far too strong
- balance update: slaves are weaker now
- translation update: lv,ro
- tavern tab with armies show information from all cities
#371 (2009/07/23)
- fixed dropping resources to vassal city
- fixed multiple issues with Chrome and Safari browsers
- translation update: ro,el,ja
- added active battles panel showing in tactical screen