Builds

From 1100ad

(Difference between revisions)
(#394)
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== #394 ==
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== #394 (current) ==
* fixed exchange when no storehouse exists
* fixed exchange when no storehouse exists
* fixed incorrect campaign color when sending attacks from vassal
* fixed incorrect campaign color when sending attacks from vassal
Line 5: Line 5:
* army maximal ai control delay increased to 15 minutes
* army maximal ai control delay increased to 15 minutes
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== #393 ==
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== #392 (2009/07/31) ==
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* server ident (beta,crusade,grail) will be prepended to sms notification
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* do not record campaigns to my cities as last campaigns
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* city gates (passable by all city defenders)
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== #384 (2009/07/31) ==
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* several critical exceptions in tactics fixed
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* darkshooter unit added to blackrock castle location
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* balance update: penalty vs royal guard = bad for horseman, knight, archers, horse archers. penalty vs pikeman = bad for horse archer. pikeman gets stronger.
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* merging combat logs when previous record was similar
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* adventure hut location units should try more ranged attacks
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== #392 ==
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== #374 (2009/07/28) ==
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* fixed tutorial when killing wolfs being far too strong
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* balance update: slaves are weaker now
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* translation update: lv,ro
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* tavern tab with armies show information from all cities
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== #371 (2009/07/23) ==
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* fixed dropping resources to vassal city
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* fixed multiple issues with Chrome and Safari browsers
 +
* translation update: ro,el,ja
 +
* added active battles panel showing in tactical screen

Revision as of 16:18, 4 August 2009

Contents

#394 (current)

  • fixed exchange when no storehouse exists
  • fixed incorrect campaign color when sending attacks from vassal
  • fixed ranged army not attacking opponent when aggression does not allow it to move towards even if it can reach it while shooting
  • army maximal ai control delay increased to 15 minutes

#392 (2009/07/31)

  • server ident (beta,crusade,grail) will be prepended to sms notification
  • do not record campaigns to my cities as last campaigns
  • city gates (passable by all city defenders)

#384 (2009/07/31)

  • several critical exceptions in tactics fixed
  • darkshooter unit added to blackrock castle location
  • balance update: penalty vs royal guard = bad for horseman, knight, archers, horse archers. penalty vs pikeman = bad for horse archer. pikeman gets stronger.
  • merging combat logs when previous record was similar
  • adventure hut location units should try more ranged attacks

#374 (2009/07/28)

  • fixed tutorial when killing wolfs being far too strong
  • balance update: slaves are weaker now
  • translation update: lv,ro
  • tavern tab with armies show information from all cities

#371 (2009/07/23)

  • fixed dropping resources to vassal city
  • fixed multiple issues with Chrome and Safari browsers
  • translation update: ro,el,ja
  • added active battles panel showing in tactical screen