Kingdom Events
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==Revolt in city== | ==Revolt in city== | ||
- | + | <code>Content text missing</code> | |
- | + | #Accept demands<br><code>...causing 25% resource extraction rate decrease for 5 days.</code> | |
- | < | + | #Suppress Revolt<br><code>...</code> |
- | # | + | #Bribe<br><code>Costs: 50 [[Image:Gold.gif]]</code> |
- | # | + | |
- | #Bribe | + | |
==Civil war in city== | ==Civil war in city== |
Revision as of 05:34, 14 May 2010
Home | Last Edited: 14.5.2010 by feildmaster |
Beta | Beta Only Content The data on this page is currently only on the Beta server. |
With build #777 (lucky 7's) We now have Kingdom Events.
- Each event has 3 options
- You can delay the event for up to 3 days
- If you do not select an option the first (most reasonable option) will be taken
The following events can happen
Contents |
Troops want to join you
No details yet
*Guesses at options:*
- Allow them to join
- Deny them to join
- Make them fight you (Random guess)
Hero wants to join you
- Free until death
No more details available at this time
*Guesses at options:*
- Accept to join
- Turn away
- Bribe for better hero (Random Guess)
Revolt in city
Content text missing
- Accept demands
...causing 25% resource extraction rate decrease for 5 days.
- Suppress Revolt
...
- Bribe
Costs: 50
Civil war in city
My majesty, our kingdom never looked so weak! We have found enemy spies, supporting national and patriotic rebel fractions in our cities! I have contacted the aristocracy, and can suggest you to lower resources extraction rate in our cities. We are standing at the edge of a civil war!
- Accept demands
Lower work rate in all cities, causing 25% resource extraction rate decrease for 5 days. Your citizens will be happy with that and will not support rebel fractions
- Suppress Revolt
Suppress the rebels. A civil war will start with revolting troops in all our cities, we will need to destroy them
Yay to experience - Bribe
Bribe supporting aristocracy and rebel fraction leaders to stop revolting. Costs: 150
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